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 Fail Sugoi players

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PostSubject: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 8:02 pm

Sugoi bots have a reputation of being annoying as hell, and often loved by people who use them, and hated by people who don't. Just recently I've noticed some new Mega garapon sugoi players who fail so hard that it's not even funny. I see...

- AG dying by Artillery Fire
- MBG dying by rushing Alphags
- MBG escaping from enemy combat on low HP
- TBG Alphastriking while standing still and not flying in the air to avoid melee bots
- TBG rush charging enemy PS

Hell, I even lost count of how many TBGs I've killed. I've even managed to kill a few MBGs without much effort at all. So what do you think of this?
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Neftie
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 8:12 pm

Lots of TBG user keep trying to launch cruise missile from the ground, making the missile keep hitting ground and other player, then they start to yell at people to move.

I use TBG IF my Burai or Winberll toasted by AG or if my team have no AT to take down air camper, but I always fly up to fire cruise missile or advance retreat/switch to face missile if I see a melee coming.

I think its just that they just have no experience with the sugoi bot or dint practice in training area or lvl 5 room.

Also a few more thing, its sometime a good thing to retreat if they think they can make it out alive, I'm not entirely sure of MBG's escape mechanic, I would think they should have a Zero Saber NEXT BS and just vroom to safety, its better to save that 1000's cost and heal up by a support or find a repair kit then suicide, unless you certain you can take out 1 or more unit.
That's 1000 cost could be the different between lose or win for your team. (or that 1-2 more extra kill could mean a win) entirely situational, but yes, is it better to retreat with high HP.





Last edited by Neftie on Fri Dec 02, 2011 8:29 pm; edited 2 times in total
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Intet
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 8:19 pm

LXE wrote:
- AG dying by Artillery Fire

That's called artillery doing it's job. If your teams ARTs have trouble with AGs or don't kill them regularly, they may not be pulling their weight.

LXE wrote:
- MBG escaping from enemy combat on low HP

I see your point, but not everyone is or needs to be suicidal with melee, especially if your team has a medic.
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Arti
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 8:22 pm

I think he means you should be escaping with high HP
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 8:25 pm

Arti wrote:
I think he means you should be escaping with high HP
^Basically this.

If you're going to not suicide rush, at least escape with higher HP.

Hell, with that last gasp of HP you could've done more damage.

Waiting for a medic to heal you is often a bad idea.
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Hagane
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 8:46 pm

Quote :
If you're going to not suicide rush, at least escape with higher HP.

Play in a lag latency room and see how hard it actually is to not get hit when using melee. Its harder than you think....
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Trill
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 8:53 pm

If your team already has a medic, theres no reason to needlessly just die because you have low health, as you'd do 10x more damage if you came back with more health. Such attitudes of yours are probably why you tend to feed ;3
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FreedomFighter
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 8:57 pm

i feel great when they fail, laugh my ass off inside.
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 9:05 pm

Trill wrote:
Such attitudes of yours are probably why you tend to feed ;3
The fear of dying gets you lower scores. ;3
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Trill
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 9:08 pm

>implying that feeding for 1.5k cost every time you get on "low HP" isnt going to make your scores shit anyways
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Reinel
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 9:13 pm

Eh, people think that sugoi bots = instawin. Mainly why many sugoi players fail..they fail to use actual skill they may have had by experience in the arena.

Hell, I can basically harass TBGs, DGs and ZSGs, and MBGs enough for them to turn tail. Only thing I can't reach is AG and only if they have Shaden booster. Can't aim high enough to hit her Neutral
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xzpwnz
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 9:13 pm

You mean all of them?
I haven't seen a good one yet
From sugoi gara til now

Koi using tbg and lurie using mbg (only because of his lag) seem to be the only ones that stand out to me
That must mean all the other sugoi players badddd
LXE wrote:
Trill wrote:
Such attitudes of yours are probably why you tend to feed ;3
The fear of dying gets you lower scores. ;3
There are plenty of times where I could've gotten 1st with a 5k+ score gap but get greedy near the end and end up getting fragged to only have a 1-3k gap


Last edited by xzpwnz on Fri Dec 02, 2011 9:23 pm; edited 1 time in total
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nzlk
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 9:23 pm

Reinel wrote:
Sugoi girls in concept are supposed to be a little weaker than their actual mecha counterpart

wat
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Hagane
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 9:28 pm

Quote :
lurie using mbg (only because of his lag)

Lag shouldn't be a replacement for skill, Lurie should be banned from cb indefinitely for his pile-bunker spam when he knows he's lagging.
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xzpwnz
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 9:31 pm

Hagane wrote:
Lag shouldn't be a replacement for skill
Indos would like a word with you
Reinel wrote:
Quote :
wat

Quote :
(I may need some verification on what I said above. ^^")

Lrn2read, please. I haven't got a Sugoi bot yet, but I'm looking at it from a game design perspective. If I'm totally wrong, then say it, not just a "wat".

Hate it when you guys just slap posts away with that. You could at least explain the mistake, you know.
Asking is now impossible and posting things you've no idea about seem to be popular
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Yokura
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 10:04 pm

LXE wrote:
Hell, with that last gasp of HP you could've done more damage.

Waiting for a medic to heal you is often a bad idea.

This train of thought is annoying as all holy hell, e_e I play a -Melfi- I can heal you for +100 in a moment and you can go back to wrecking havoc. +Full health if you pause for 10seconds and wait for my cooldown to end.

And people wonder why there are no medics.

Ammo Supplies please ;;
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Nilla
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 10:34 pm

yoku's melfi always heals me #em3
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ArturiaPendragon
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 11:33 pm

LXE wrote:
Trill wrote:
Such attitudes of yours are probably why you tend to feed ;3
The fear of dying gets you lower scores. ;3
... I didn't want to die because my bots are so costly to tbe BP pool... X'D;;; Unless I'm playing something like a cheap hopper......;;;

Personally I treasure medics alot. They not only give more survivability, but also saves the BP pool. ._.;

About Sugoi bots... I guess I haven't seen any of them like that yet.


Last edited by ArturiaPendragon on Fri Dec 02, 2011 11:35 pm; edited 1 time in total
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Stickboy
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 11:35 pm

Killed so many AGs... I feel so wrong doing that to my waifu. ._.
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Aria
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptyFri Dec 02, 2011 11:39 pm

Stickboy wrote:
Killed so many AGs... I feel so wrong doing that to my waifu. ._.

Meh, I always shot down AGs with EVE most of the time. Embarassed
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Intet
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptySat Dec 03, 2011 12:09 am

LXE wrote:
Trill wrote:
Such attitudes of yours are probably why you tend to feed ;3
The fear of dying gets you lower scores. ;3

Score doesn't win games.
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Shaftronics
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptySat Dec 03, 2011 12:17 am

3 Things matter to me.

Frags.

Damage.

Cost.

I gauge performance by nothing else but those 3 with a smuttering of contribution to see if the poor guy was hounded by the enemy team.

Not including SUPs of course.
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NovaZero
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptySat Dec 03, 2011 12:38 am

I remember seeing this one Ah-chan that didn't fly at all. T'was baffling.
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Nymph~
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptySat Dec 03, 2011 2:13 am

remembered my fat air got melee'ed by Ah-chan with kamui staff
i was........ wut!?
of course he fail badly and killed 7 second latter
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FreedomFighter
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PostSubject: Re: Fail Sugoi players   Fail Sugoi players EmptySat Dec 03, 2011 4:21 am

Shaftronics wrote:
3 Things matter to me.

Frags.

Damage.

Cost.

I gauge performance by nothing else but those 3 with a smuttering of contribution to see if the poor guy was hounded by the enemy team.

Not including SUPs of course.

i don't care much about Frags, Damage better than Frags but hey it ain't like i let some dangerous bot running wild with how HP too.

from my perspective Damage = Cost mean ok in my sight.
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