Welcome! to the Unofficial Fan Forums Please read the rules as soon as you can. It will only take a few minutes of your time to do so. If you are not willing to read them, you might not be here for long! Enjoy your stay and don't get into trouble.
Posts : 1540 Join date : 2011-01-28 Age : 429 Location : Nigeria, Niger
Subject: Re: SDGO is Officially here Fri Nov 04, 2011 10:18 pm
It's a suffering bug.
Intet Adept Poster
Posts : 825 Join date : 2010-10-02
Subject: Re: SDGO is Officially here Fri Nov 04, 2011 11:58 pm
tehprognoob wrote:
EDIT: For those whose games feel slow, adding mouse sensitivity helps make gameplay more enjoyable.
The game is just flat out slower than cb, it simply is.
Default ground movement; walking, is absurdly slow. Nothing is gonna be zipping around like a land in CB, fine, but the pace should at least be something better than "stuck in molasses".
Moghul I understand nothing
Posts : 1832 Join date : 2011-06-12 Age : 30 Location : Earth
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 6:05 am
too... damn.... slow. srsly. i'm more of an S4 League guy. even CB feels slow as hell to me. but i can't return to s4, i'd get addicted again.
Valkyrie Molcars Wearing Sunglasses
Posts : 2457 Join date : 2011-01-23 Age : 31 Location : procrastinating somewhere
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 6:44 am
tehprognoob wrote:
Valkyrie wrote:
tehprognoob wrote:
Guys TURN MOUSE SENSITIVITY UP
SDGO is only playable at MAX sensitivity.
A weird question but, how come?
SD Gundam comes with 1/2 mouse sensitivity. That's very low. For proper melee and responsiveness, it's necessary to use a higher setting. It 1. Speeds up turning 2. Makes mouse movement more efficient 3. Makes it possible to swing fast enough to SS/MCA 4. Makes your mobility improve over 9000 times.
Ah, now I get it. Whait what? SS? MCA? I thought Quick Snipe was the only trick. (wasn't Quick Snipe reserved for paper types or longrange weapons?)
shinigami Ace Poster
Posts : 1342 Join date : 2011-01-01 Age : 28 Location : The horrible 3-dimensional world
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 7:25 am
Valkyrie wrote:
Ah, now I get it. Whait what? SS? MCA? I thought Quick Snipe was the only trick. (wasn't Quick Snipe reserved for paper types or longrange weapons?)
youtube it.
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 8:29 am
Intet wrote:
tehprognoob wrote:
EDIT: For those whose games feel slow, adding mouse sensitivity helps make gameplay more enjoyable.
The game is just flat out slower than cb, it simply is.
Default ground movement; walking, is absurdly slow. Nothing is gonna be zipping around like a land in CB, fine, but the pace should at least be something better than "stuck in molasses".
Freedom, Justice, their variants S Zeta, Graham Flag, God/Master Gundam Sinanju variants Ball K/Shark Ball Sandrock Custom (EW) Blue Destiny 02, Sword Calamity EZ8 BS post-buff Kampfer
All are pretty fast. Guaranteed, not as fast as a 38WLK LND, but not stuck in molasses. Use dash, manage boost, or get an N-jammer suit when they come out Unlimited horizontal dash ftw. It's like unlimited Seraph with less height
Also, MCA/SS/Rock tips by Hexi
EDIT: How to: play fast
IMPORTANT:
Press middle mouse buttom It lets you see backwards. I.e. someone rushing at you from behind. You cannot shoot while in backview but you can turn around and throw a counter (a whip, KD flashlight, w.e.)
ZBS:
And back in the day, K style
SinSwap (or sliding like a faggot due to intentional lagging)
For the lagkun in each of us http://ggftw.com/forum/sdgo-guides/98266-quantinize-sd-tutorial-all-types-sinswap.html
Too lazy to click: normal-SS under an obstacle, SS onto it, melee dash at the opponent
If you lag, he will see you sliding and hitting.
Mew The Ultimate Negro
Posts : 1540 Join date : 2011-01-28 Age : 429 Location : Nigeria, Niger
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 9:17 am
Hexi = Kampfer
FYI
wonjoon Adept Poster
Posts : 782 Join date : 2011-09-27
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 10:21 am
Yay! They extended the cbt date to nov. 8th!
Valkyrie Molcars Wearing Sunglasses
Posts : 2457 Join date : 2011-01-23 Age : 31 Location : procrastinating somewhere
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 12:37 pm
Aegis wrote:
Hexi = Kampfer
FYI
The same Kampfer from EFB?
Mew The Ultimate Negro
Posts : 1540 Join date : 2011-01-28 Age : 429 Location : Nigeria, Niger
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 12:40 pm
Yep. Only reason I know him is through SDGO.
Afterburner Regular Poster
Posts : 250 Join date : 2011-09-30 Age : 30 Location : Cosmos Pot
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 2:37 pm
I wanted to give it a try... Fuck this IP block.
Puddin' Regular Poster
Posts : 345 Join date : 2010-07-11 Age : 34 Location : 'Stralia~
Subject: Re: SDGO is Officially here Sat Nov 05, 2011 11:30 pm
Afterburner wrote:
I wanted to give it a try... Fuck this IP block.
^
Obviously a shit game if they don't let the great Puddeena-sama play.
necrio Master Poster
Posts : 2134 Join date : 2010-11-09
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 5:30 am
abusing the slowness by jumping errywhere like a maniac with my C rank bots that cost like nothing when they die is fun.
Yeah, I fucking hop in SDGO.
Also is it me or auto lock on is stupid.
Valkyrie Molcars Wearing Sunglasses
Posts : 2457 Join date : 2011-01-23 Age : 31 Location : procrastinating somewhere
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 5:50 am
Puddin' wrote:
Afterburner wrote:
I wanted to give it a try... Fuck this IP block.
^ Obviously a shit game if they don't let the great Puddeena-sama play.
*Valkyrie fell off Valkyrie's bed when reading this*
Also, since I don't want to mention names, there's been a rumor about ppl being able to trick the IP-ban.
I still don't get y ppl think the game is slow. When I play Exia or Kyrios, the game goes quite fast :3 Kyrios' speed is so nice. His way of gunning is quite usefull too.
I try to play without auto lock, but for some reason I find it useful to be able to detect the enemy when there's no visual confirmation; especially when I'm using Dynames.
Noirel Regular Poster
Posts : 191 Join date : 2011-02-03 Age : 24
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 6:38 am
Should't this be in the lounge @ the Gaming section ?? O_O
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 8:00 am
Autolock means that you have to be standing still along with the target or moving at the same speed and trajectory Basically, setting yourself up for a painfull ass whooping. Manual for any bazookas;missile launchers (Except for homings, which you can curve) and other slow projectiles. Like using zooks in CB with less splash (Gundam Mk.2's bazooka is an exception) Semiauto is good for rifles. Basically, use auto to guide your crosshairs to around the target and move your mouse the rest of the way. This is where high sensitivity helps. You only need to twitch the mouse.
necrio Master Poster
Posts : 2134 Join date : 2010-11-09
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 8:07 am
It's actually much easier to hit stuff here compared to CB due to much higher projectile speed. As long as my crosshair lines up (and sometimes just simply close enough) it will hit around 80% of the time.
Compared to CB where fucking gravity messes up my aim.
Although the low power of each hit kind of disappoint me, but eh that might just be me shooting rocks with a fucking union flag.
Noirel Regular Poster
Posts : 191 Join date : 2011-02-03 Age : 24
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 8:19 am
Valkyrie wrote:
Puddin' wrote:
Afterburner wrote:
I wanted to give it a try... Fuck this IP block.
^ Obviously a shit game if they don't let the great Puddeena-sama play.
*Valkyrie fell off Valkyrie's bed when reading this*
Also, since I don't want to mention names, there's been a rumor about ppl being able to trick the IP-ban.
I still don't get y ppl think the game is slow. When I play Exia or Kyrios, the game goes quite fast :3 Kyrios' speed is so nice. His way of gunning is quite usefull too.
I try to play without auto lock, but for some reason I find it useful to be able to detect the enemy when there's no visual confirmation; especially when I'm using Dynames.
IP BANNING me the first time i log on for the first time.
cant create an account on my IP suddenly.
Apparently they won't even let the great Noa-Chan or Noirellia in puddeeena's terms... Play
Valkyrie Molcars Wearing Sunglasses
Posts : 2457 Join date : 2011-01-23 Age : 31 Location : procrastinating somewhere
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 8:54 am
Noirel wrote:
Valkyrie wrote:
Puddin' wrote:
^ Obviously a shit game if they don't let the great Puddeena-sama play.
*Valkyrie fell off Valkyrie's bed when reading this*
Also, since I don't want to mention names, there's been a rumor about ppl being able to trick the IP-ban.
IP BANNING me the first time i log on for the first time.
cant create an account on my IP suddenly.
Apparently they won't even let the great Noa-Chan or Noirellia in puddeeena's terms... Play
So this is why I didn't meet Noa-chan on SDGO
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 3:26 pm
necrio wrote:
It's actually much easier to hit stuff here compared to CB due to much higher projectile speed. As long as my crosshair lines up (and sometimes just simply close enough) it will hit around 80% of the time.
Compared to CB where fucking gravity messes up my aim.
Although the low power of each hit kind of disappoint me, but eh that might just be me shooting rocks with a fucking union flag.
Yea...that's just you And Flag's linear rifle is super-easy. Even autoaimed, because noobs don't dash around and dodge beams like the guy from the sword strike vid I posted. It has minor splash, is a lot faster than zook, but Flag does crap damage period. It doesn't measure up to Hellion or Realdo with their devastating W3s. Hellion's melee combo has a bigger damage multiplier than most S Ranks, and the Realdos all have rapid linear rifle sprays that inflict super slow (Think Nicole Malice, without boost drain--which Hellion does). And regular Realdo has Vaccine skill, which protects against ALL status effects, even stun weapons like Aegis W3, as well as Reload Up that gives 40% reload boost (Godly tier skill right there, esp. for a gunner). How ironic. Flag was supposed to REPLACE Realdo.
And for hop gunning, I recommend bazooka suits. For this metagame, Astray Blue Frame and Dom Tropen (Desert Colors) are the two better ones. Float up and pelt low-vertical-boost rocks with manually aimed shots. As in CB, abuse splash by bouncing off floors, walls, ceilings and other MS (even allies). Oh, and a long enough rifle can shoot through thin walls Spash, melee and AoE SP can go around corners, too.
necrio Master Poster
Posts : 2134 Join date : 2010-11-09
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 6:57 pm
tehprognoob wrote:
necrio wrote:
It's actually much easier to hit stuff here compared to CB due to much higher projectile speed. As long as my crosshair lines up (and sometimes just simply close enough) it will hit around 80% of the time.
Compared to CB where fucking gravity messes up my aim.
Although the low power of each hit kind of disappoint me, but eh that might just be me shooting rocks with a fucking union flag.
Yea...that's just you And Flag's linear rifle is super-easy. Even autoaimed, because noobs don't dash around and dodge beams like the guy from the sword strike vid I posted. It has minor splash, is a lot faster than zook, but Flag does crap damage period. It doesn't measure up to Hellion or Realdo with their devastating W3s. Hellion's melee combo has a bigger damage multiplier than most S Ranks, and the Realdos all have rapid linear rifle sprays that inflict super slow (Think Nicole Malice, without boost drain--which Hellion does). And regular Realdo has Vaccine skill, which protects against ALL status effects, even stun weapons like Aegis W3, as well as Reload Up that gives 40% reload boost (Godly tier skill right there, esp. for a gunner). How ironic. Flag was supposed to REPLACE Realdo.
And for hop gunning, I recommend bazooka suits. For this metagame, Astray Blue Frame and Dom Tropen (Desert Colors) are the two better ones. Float up and pelt low-vertical-boost rocks with manually aimed shots. As in CB, abuse splash by bouncing off floors, walls, ceilings and other MS (even allies). Oh, and a long enough rifle can shoot through thin walls Spash, melee and AoE SP can go around corners, too.
yeah, it's extremely easy to hit stuff with flag, I can feel the difference. It's even easier to hit than buster's beam rifle. But damage is crap. It's pretty good for camping stuff though.
I also tried to dash around to dodge stuff but dat boost gauge gets drained so fucking quick.
Can't wait for brave and its 3 burst GN beam machinegun and 16 burst beam spam. Fucking epic, that thing is.
And oh, I meleed some blitz with buster gundam :V
SeedZero Newbie
Posts : 64 Join date : 2011-01-11
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 8:23 pm
Well I'm doing better now. After switching to faster units ^_^. SDGO gains a point from me
Intet Adept Poster
Posts : 825 Join date : 2010-10-02
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 8:57 pm
Heh, kamfers are ridiculous.
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Sun Nov 06, 2011 8:59 pm
necrio wrote:
tehprognoob wrote:
necrio wrote:
It's actually much easier to hit stuff here compared to CB due to much higher projectile speed. As long as my crosshair lines up (and sometimes just simply close enough) it will hit around 80% of the time.
Compared to CB where fucking gravity messes up my aim.
Although the low power of each hit kind of disappoint me, but eh that might just be me shooting rocks with a fucking union flag.
Yea...that's just you And Flag's linear rifle is super-easy. Even autoaimed, because noobs don't dash around and dodge beams like the guy from the sword strike vid I posted. It has minor splash, is a lot faster than zook, but Flag does crap damage period. It doesn't measure up to Hellion or Realdo with their devastating W3s. Hellion's melee combo has a bigger damage multiplier than most S Ranks, and the Realdos all have rapid linear rifle sprays that inflict super slow (Think Nicole Malice, without boost drain--which Hellion does). And regular Realdo has Vaccine skill, which protects against ALL status effects, even stun weapons like Aegis W3, as well as Reload Up that gives 40% reload boost (Godly tier skill right there, esp. for a gunner). How ironic. Flag was supposed to REPLACE Realdo.
And for hop gunning, I recommend bazooka suits. For this metagame, Astray Blue Frame and Dom Tropen (Desert Colors) are the two better ones. Float up and pelt low-vertical-boost rocks with manually aimed shots. As in CB, abuse splash by bouncing off floors, walls, ceilings and other MS (even allies). Oh, and a long enough rifle can shoot through thin walls Spash, melee and AoE SP can go around corners, too.
yeah, it's extremely easy to hit stuff with flag, I can feel the difference. It's even easier to hit than buster's beam rifle. But damage is crap. It's pretty good for camping stuff though.
I also tried to dash around to dodge stuff but dat boost gauge gets drained so fucking quick.
Can't wait for brave and its 3 burst GN beam machinegun and 16 burst beam spam. Fucking epic, that thing is.
And oh, I meleed some blitz with buster gundam :V
Slashed melee mode CrossBone Gundam X-3 to death with Verde Buster (Beam Rifle)'s flipping knife.
You were saying? :V
BTW: LINK Crossbone X3
Very nice graphics mod in this one
LINK AR Verde Buster
AzureRathalos Regular Poster
Posts : 187 Join date : 2011-01-13
Subject: Re: SDGO is Officially here Mon Nov 07, 2011 3:31 pm
Graphics Mods in SDGO are extremely risky to do. Whenever the game needs to patch, you have to change everything back before patching or your game data will corrupt. Then after patching, you have to apply the mod again and hope everything loads.
I know how to do it, but I don't bother with the hassle.
---
As for EN SDGO, I got some gameplay videos (Horray! It doesn't crap out like when I record PvP in KR!) and I'll post them soon.