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| The Unofficial "What If" Thread! | |
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+27Raki IcyAmiki syllpher BNOISE FenixStryk xzpwnz FireKiller87 Malphes Suguri Arti hyorinryu Tuskin Turkeysaur Intet Nilla Zwiebel Force Moghul bippusuta Aurum_Sol Basilicum Klinkin Stickboy Rinrin Havok NovaZero reVelske Rathmana 31 posters | |
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Rathmana Newbie
Posts : 75 Join date : 2011-06-16 Age : 34 Location : The sky.
| Subject: The Unofficial "What If" Thread! Tue Oct 18, 2011 11:08 am | |
| Post your ideas for things that could be in the game and your beliefs about how they would change things! I'll start! What if we had "reverse tunes"? That is to say, instead of tunes that give bonuses but add cost, what if you could tune stats DOWN and give yourself more free capacity? There'd be limits of course: -You can't tune a part or weapon's cost below 0. This just seems like it'd cause all sorts of glitches to me. -Negative stats on a normal tune wouldn't equate to positive stats on its reverse equivalent. So no high beta tunes to get free capacity AND stat boosts. But I guess there wouldn't be a need to lose those stats either...so really, there's no reason to use, say, a high beta reverse tune over just a high reverse tune. Except maybe for better success rates? I can see this blowing some builds wide open. Lots of bots, especially of the moe variety, seem to lack in capacity and have stats they don't mind dumping. With this, they could tune those stats up and be more impressive! Your turn! (If a topic like this already exists, feel free to stone me to death and drag my corpse around the city tied to a chariot pulled by the steeds of Hades.) | |
| | | reVelske Grand Poster
Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 11:22 am | |
| What if xz was poor? :3c
Nevermind that, what if there aren't so many badd poepl like xz and sierra throwing ridiculous amount of money at a game with a micro-transaction system that is undoubtedly one of the greediest and worst in the gaming industry?
CB would've probably been a lot better, A LOT.
<Suguri> Let's not stoop to flaming other users, please.
Last edited by Suguri on Wed Oct 19, 2011 7:09 pm; edited 1 time in total (Reason for editing : Verbal warning.) | |
| | | NovaZero Grand Poster
Posts : 3141 Join date : 2010-06-14 Location : Bouncing on one of the Hurricane Arrows at Angel Academy
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 11:33 am | |
| - Rathmana wrote:
- Post your ideas for things that could be in the game and your beliefs about how they would change things! I'll start!
What if we had "reverse tunes"? That is to say, instead of tunes that give bonuses but add cost, what if you could tune stats DOWN and give yourself more free capacity? In a way, there's already Capacity Up tunes, but they're impractical and at the same time, expensive. Your idea sounds interesting, but then it will occupy the tuning slots which will deprive you of extra stat tuning. Not to mention how expensive these kinds of tunes will probably be. - reVelske wrote:
- What if xz was poor? :3c
Nevermind that, what if there aren't so many badd poepl like xz and sierra throwing ridiculous amount of money at a game with a micro-transaction system that is undoubtedly one of the greediest and worst in the gaming industry?
CB would've probably been a lot better, A LOT. You mean dead? Oh, what am I saying? People like you would probably like that, anyway. Celebrate with champagne/soda/whatever beverage people get off to these days, even.
Last edited by NovaZero on Tue Oct 18, 2011 11:42 am; edited 1 time in total | |
| | | Havok Regular Poster
Posts : 150 Join date : 2010-12-18 Age : 34 Location : The Canadian Wilderness
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 11:39 am | |
| What if... cyberstep got their shit together? O: 1.RT Trade system. (I know its been done to death and we'll likely never see it) However, there's a few things they could do to prevent "fraud" everyone knows they are just afraid they will lose money from Garas.. but more players would join and they would likely make more profit in the end, 100 good paying customers vs 1000 decently paying customers type of deal. Even more so if they used that extra money to upgrade their servers and clean up some of the programming. I thought about it for awhile, how to prevent fraud? - Spoiler:
First off they could limit the number of trades a week greatly (Maybe 2-3 trades a week per person).
Second they would make it so the bot is "Locked" and untradable/unjunkable for a week, still usable however. (Just in case of hacking or someone stupid enough to give out their info)
Third make it so trading is restricted to people with rank 20ish or above.
Fourth add a PIN system like a lot of other games have, just a four number pin which you type in via mouse clicks.
Fifth make it so rank up rewards etc. are bound to that account.
Last if they are seriously hurting cash wise make it so you have to seal the bot with a 50RT bot sealing item, maybe 20-30RT for weapons. Only sealed bots can be traded.
2. More PvE content specially stuff without a damn time limit, some kind of endless dungeon could be fun too. It would help draw in the PvE crowd. 3. More UC content, bots slot protectors etc. The game is extremely limited to UC players who might turn into RT spenders if they feel they are getting their money's worth. 4. Fix the lag a lot of people are getting, upgrading servers, fixing code etc. and (Not sure how possible this is without a major overhaul) change it so the hit detection is server side. This would put an end to people who intentionally abuse lag. 5. MECHA CHIBIS. That is all! TL;DR MECHA CHIBIS. Despite all it's flaws this game is very fun. However I can't help but feel like it has a lot of wasted potential.
Last edited by Havok on Wed Oct 19, 2011 4:34 am; edited 1 time in total | |
| | | reVelske Grand Poster
Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 11:45 am | |
| - NovaZero wrote:
You mean dead? Oh, what am I saying? People like you would probably like that, anyway. Celebrate with champagne/soda/whatever beverage people get off to these days, even. Huh what? How did what I said lead to this? You lost me, bro. | |
| | | NovaZero Grand Poster
Posts : 3141 Join date : 2010-06-14 Location : Bouncing on one of the Hurricane Arrows at Angel Academy
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 11:50 am | |
| - Havok wrote:
- What if... cyberstep got their shit together? O:
1.RT Trade system. (I know its been done to death and we'll likely never see it) However, there's a few things they could do to prevent "fraud" everyone knows they are just afraid they will loose money from Garas.. but more players would join and they would likely make more profit in the end, 100 good paying customers vs 1000 decently paying customers type of deal.
Even more so if they used that extra money to upgrade their servers and clean up some of the programming.
I thought about it for awhile, how to prevent fraud?
- Spoiler:
First off they could limit the number of trades a week greatly (Maybe 2-3 trades a week per person).
Second they would make it so the bot is "Locked" and untradable/unjunkable for a week, still usable however. (Just in case of hacking or someone stupid enough to give out their info)
Third make it so trading is restricted to people with rank 20ish or above.
Fourth add a PIN system like a lot of other games have, just a four number pin which you type in via mouse clicks.
Fifth make it so rank up rewards etc. are bound to that account.
Last if they are seriously hurting cash wise make it so you have to seal the bot with a 50RT bot sealing item, maybe 20-30RT for weapons. Only sealed bots can be traded.
Post that in the commu. Hell, tell GM Tempura about it or something. - Quote :
- 2. More PvE content specially stuff without a damn time limit, some kind of endless dungeon could be fun too. It would help draw in the PvE crowd.
Cosmic Break is a PvP game; its PvE only serves to help you prepare for PvP. You want PvE with CB-style gameplay, go to C21. No C21 EN? Go to C21 JP. I hear there are some people from CBEN who play C21 JP and I bet most people would hate how CS handles EN stuff anyway. - Quote :
- 3. More UC content, bots slot protectors etc. The game is extremely limited to UC players who might turn into RT spenders if they feel they are getting their money's worth.
Slot Protector Alpha and Omega are enough. Some UC content would be nice, but I'm not holding my breath for anything. - Quote :
- 4. Fix the lag a lot of people are getting, upgrading servers, fixing code etc. and (Not sure how possible this is without a major overhaul) change it so the hit detection is server side. This would put an end to people who intentionally abuse lag.
Funny thing about that is that this game runs on Java(an outdated version, as well, I heard). Meaning it'll require practically rewriting the whole game, probably. - Quote :
- 5. MECHA CHIBIS. That is all!
TL;DR
MECHA CHIBIS. Go make a Frog Lander with a Byne HD or something. There, Mecha Chibi. Or if you want a robot that blow kisses that badly, grab a random chibi and skin her to look like a robot. There, Mecha Chibi that can blow kisses and dance like a little fairy. - Quote :
- Huh what? How did what I said lead to this? You lost me, bro.
'Tis just my tiredness over how everyone is angry at CS for everything and how they're the devil and shit and me being in a rather shitty mood talking. Perhaps I should have just said "inb4 what if CyberStep wasn't shitty" because that's what everyone will bring up, anyway. No need to remind yourselves how much happier you people would be if the CyberStep employees would suddenly decide to shut the game down or if they choked on a chicken bone and died or if their offices caught fire because some guy accidentally spilled coffee on a power outlet or some stupid bullshit. | |
| | | Rinrin Ace Poster
Posts : 1619 Join date : 2011-03-18 Location : Koko ni Iru Yo!
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 12:07 pm | |
| What if CB was dead?
i woulda gotten straight As for my A lvls dangit :/ | |
| | | NovaZero Grand Poster
Posts : 3141 Join date : 2010-06-14 Location : Bouncing on one of the Hurricane Arrows at Angel Academy
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 12:08 pm | |
| - Rinrin wrote:
- What if CB was dead?
i woulda gotten straight As for my A lvls dangit :/ That would be your fault for not prioritizing on what's more important. =x | |
| | | Stickboy Master Poster
Posts : 2971 Join date : 2011-05-23 Age : 30 Location : Malaysia
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 12:09 pm | |
| What if there's no lag? ...no lagkuns...
NOOOOO!!! | |
| | | Klinkin Regular Poster
Posts : 227 Join date : 2011-08-14 Age : 32
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 12:17 pm | |
| What if everything short of shiny bots was readily available without spending any RT? I know this isn't the most original idea, but I think it would help the balance situation a lot, as CB would be forced to balance overpowered bots instead of just relying on the rarity of those bots to keep the OPness tucked under the carpet, so to speak.
Or, what if maps were twice as large, weapon ranges were doubled, projectile speeds went up by a factor of five, auto-aim was removed, an over-shoulder viewpoint was added, and weapons with long ranges were given either x2 or x4 scopes? I think it would drive the meta in an interesting direction. | |
| | | NovaZero Grand Poster
Posts : 3141 Join date : 2010-06-14 Location : Bouncing on one of the Hurricane Arrows at Angel Academy
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 12:25 pm | |
| - Klinkin wrote:
- What if everything short of shiny bots was readily available without spending any RT? I know this isn't the most original idea, but I think it would help the balance situation a lot, as CB would be forced to balance overpowered bots instead of just relying on the rarity of those bots to keep the OPness tucked under the carpet, so to speak.
There are times when balance is an issue. There are other times when it's just the player being unable to think of how to counter against something strong. "Broken" bots like Ivis and the Vanguards are strong but can be countered; any person with sense would consider them a mere nuisance once they figure out what to do against them. Ah-chan and Vector Eagle(or at least their Homing Blasters) have got to go, though. - Quote :
- Or, what if maps were twice as large, weapon ranges were doubled, projectile speeds went up by a factor of five, auto-aim was removed, an over-shoulder viewpoint was added, and weapons with long ranges were given either x2 or x4 scopes? I think it would drive the meta in an interesting direction.
So you want CosmicBreak to become a generic American FPS? | |
| | | Basilicum Newbie
Posts : 84 Join date : 2011-03-25 Location : Germany
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 12:28 pm | |
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| | | Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 12:55 pm | |
| - Klinkin wrote:
- What if everything short of shiny bots was readily available without spending any RT? I know this isn't the most original idea, but I think it would help the balance situation a lot, as CB would be forced to balance overpowered bots instead of just relying on the rarity of those bots to keep the OPness tucked under the carpet, so to speak.
Or, what if maps were twice as large, weapon ranges were doubled, projectile speeds went up by a factor of five, auto-aim was removed, an over-shoulder viewpoint was added, and weapons with long ranges were given either x2 or x4 scopes? I think it would drive the meta in an interesting direction. bot distribution: it would result in many people realizing that the game isnt as imbalanced as they think it is, this would also lead to many people realizing that they lost their excuse for being bad and will be hurt in their pride - i have nothing against it though, it means i can build more and better robots much more easily the idea of rising the dimensions with values you gave will basically translate into melee becomming useless and railguns becomming the only weapon that is competetive ( tripple great speed and it would be almost undodgeable ) or other weapons with similar speed (think of railgun + accelgun + bowgun meta) it would also destroy the games feeling | |
| | | reVelske Grand Poster
Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 1:31 pm | |
| - NovaZero wrote:
'Tis just my tiredness over how everyone is angry at CS for everything and how they're the devil and shit and me being in a rather shitty mood talking. Well, we are all well aware that CS is greedy badd poepl who likes to make badd business decisions, that fact is lost to no one and there is really little reason to re-emphasize it further. My point is about the people who are willing to spend thousands of dollars on a game with a badly implemented micro-transaction system, because let's face it, if we didn't have so many people throwing unreasonably large quantity of money at CS, CB WOULD'VE potentially walked down a better road, they likely would've either stopped making new contents catering specifically for the Rt buyers OR made Rt more affordable and accessible, but no, as long as people are willing to pay, CS will be willing to sell. I've linked this on commu but I think it's worth re-linking it here in case people have not seen this: http://penny-arcade.com/patv/episode/microtransactions | |
| | | NovaZero Grand Poster
Posts : 3141 Join date : 2010-06-14 Location : Bouncing on one of the Hurricane Arrows at Angel Academy
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 1:43 pm | |
| - reVelske wrote:
- Well, we are all well aware that CS is greedy badd poepl who likes to make badd business decisions, that fact is lost to no one and there is really little reason to re-emphasize it further.
My point is about the people who are willing to spend thousands of dollars on a game with a badly implemented micro-transaction system, because let's face it, if we didn't have so many people throwing unreasonably large quantity of money at CS, CB WOULD'VE potentially walked down a better road, they likely would've either stopped making new contents catering specifically for the Rt buyers OR made Rt more affordable and accessible, but no, as long as people are willing to pay, CS will be willing to sell.
I've linked this on commu but I think it's worth re-linking it here in case people have not seen this:
http://penny-arcade.com/patv/episode/microtransactions I'd like to blame the Rt content on CBJP, since it looks to me like CBEN is doing whatever they're doing in terms of that. I agree on the 'Rt should be more affordable' part. I remember having paid $30 for an untunable, uncustomizable Renny. I don't really regret the decision, but when the alternative to chancing on a gambling machine for a certain virtual robot is to pay up as much as a new console game for a gimped version of that same robot, something must be wrong. Despite that, I wish they did the "Limited Edition Shop Version of certain gara bots" idea more. | |
| | | bippusuta Regular Poster
Posts : 163 Join date : 2011-02-17
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 1:49 pm | |
| What if everything did 20% less damage? Or, more reasonably, what if everything had 25% more HP? - Klinkin wrote:
- Or, what if maps were twice as large, weapon ranges were doubled, projectile speeds went up by a factor of five, auto-aim was removed, an over-shoulder viewpoint was added, and weapons with long ranges were given either x2 or x4 scopes? I think it would drive the meta in an interesting direction.
Stop complaining because you don't want to adapt to the auto-aim system. This game DOES NOT WORK without the auto-aim, just ask anybody who has experienced the bug where you don't lock onto anything. In order to remove the auto-aim you would have to completely rebuild the game, not just make some arbitrary changes to projectile ranges and speeds. Also like Aurum_Sol said, weapons with already high ranges/speeds would be the only ones used. - reVelske wrote:
- Well, we are all well aware that CS is greedy badd poepl who likes to make badd business decisions, that fact is lost to no one and there is really little reason to re-emphasize it further.
Alternatively I would suggest CS is steps ahead of other companies who are too afraid of scaring people off with excessive price discrimination. If someone like xz is willing to spend $10,000 on a game why should a company prevent him from doing so? They should do a bit more for people who are willing to spend small amounts of Rt, this is well suited to unslotted, parts-locked `poverty' shop versions of garapon bots or just by making the Rt shop and bronze/silver balls a bit more desirable, but from a business perspective CS is doing a lot of stuff right. This game doesn't have the mass appeal to be able to survive on the same type of cash shop most f2p MMOs have. | |
| | | Moghul I understand nothing
Posts : 1832 Join date : 2011-06-12 Age : 31 Location : Earth
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 1:53 pm | |
| so.... what about a sub alpha cart for arts? for example, we have several arts like destructor that use subs mostly and can have more subs ADDED, why not make a cart that can transform the main wep alpha into sub wep alpha.
note:
only works on projectile subs | |
| | | Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 37 Location : Back on the No-Tomorrow-Lane
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 3:44 pm | |
| "What if" CS would add former gara-bots to the Star Coin shop? | |
| | | Nilla Adept Poster
Posts : 828 Join date : 2011-03-13 Age : 34
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 4:36 pm | |
| What if there was a trade system | |
| | | Klinkin Regular Poster
Posts : 227 Join date : 2011-08-14 Age : 32
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 5:09 pm | |
| - NovaZero wrote:
-
- Quote :
- Or, what if maps were twice as large, weapon ranges were doubled, projectile speeds went up by a factor of five, auto-aim was removed, an over-shoulder viewpoint was added, and weapons with long ranges were given either x2 or x4 scopes? I think it would drive the meta in an interesting direction.
So you want CosmicBreak to become a generic American FPS? Look how successful CoD or Halo are. Heck, look at Team Fortress 2, PlanetSide, or Dust514 for games that use the same basic things and yet still manage to be very unique in their own right. I think that the customizability that CS prides itself on is nice, but the actual gameplay isn't as good as those "generic American FPS"s. It's frankly ridiculous to be leading a target with any sort of railgun when they're within spitting distance. | |
| | | Intet Adept Poster
Posts : 825 Join date : 2010-10-02
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 6:03 pm | |
| - Klinkin wrote:
- NovaZero wrote:
-
- Quote :
- Or, what if maps were twice as large, weapon ranges were doubled, projectile speeds went up by a factor of five, auto-aim was removed, an over-shoulder viewpoint was added, and weapons with long ranges were given either x2 or x4 scopes? I think it would drive the meta in an interesting direction.
So you want CosmicBreak to become a generic American FPS? Look how successful CoD or Halo are. Heck, look at Team Fortress 2, PlanetSide, or Dust514 for games that use the same basic things and yet still manage to be very unique in their own right. I think that the customizability that CS prides itself on is nice, but the actual gameplay isn't as good as those "generic American FPS"s. It's frankly ridiculous to be leading a target with any sort of railgun when they're within spitting distance. Hitscan, hitscan, hitscan, hitscan...... Which CB doesn't use. A few of them are steeped in being "realistic. None of those games offer the same mobility either, which is largely why the lock on system is there, fire rights are chaotic and fast paced, and are not based on using cover like most of today's modern fps. The point however still stands that unlike everyone else who plays this game, you came into it and expected to be just like all those other games, something which CB goes well out of it's way to avoid being like. Then, AND THEN, you have the audacity to blame the game for your own incompetence at every turn, rather than to take a step back, realize the game is different, and master it. It's like going to China and complaining it's not Japan, it's retarded. On topic: What if more bots made use of the aura system to switch play styles mid game? | |
| | | Turkeysaur Adept Poster
Posts : 782 Join date : 2011-03-11 Location : BF30
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 6:22 pm | |
| - bippusuta wrote:
- Stop complaining because you don't want to adapt to the auto-aim system. This game DOES NOT WORK without the auto-aim, just ask anybody who has experienced the bug where you don't lock onto anything. In order to remove the auto-aim you would have to completely rebuild the game, not just make some arbitrary changes to projectile ranges and speeds. Also like Aurum_Sol said, weapons with already high ranges/speeds would be the only ones used.
Tried it out "accidentally" some months ago, the results were: - Melee becomes hard (no more mindless right click spam, you have to actually correct direction when targets moves even for vanguards - something that attacks relatively fast) since no auto-aim system means no melee tracking. - Homing weapons becomes useless as expected, shooting with everything else is...different but certainly not impossible, needs better distance judging from target due to no "red dot marker". Couldn't test around more because commando wasn't prepared for it... Can't imagine removing auto-aim system without doing some serious recoding as you said. | |
| | | Tuskin Do not charge RT
Posts : 2811 Join date : 2011-01-25
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 6:58 pm | |
| Cosmic Break without short boost, moving burst or Aquila Girls. - Spoiler:
Last edited by IronDicks on Tue Oct 18, 2011 7:10 pm; edited 1 time in total (Reason for editing : Spoiler forum stretching content please) | |
| | | hyorinryu Newbie
Posts : 65 Join date : 2010-12-23
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 7:28 pm | |
| - Tuskin wrote:
- Cosmic Break without short boost, moving burst or Aquila Girls.
- Spoiler:
Chibi Wars? | |
| | | reVelske Grand Poster
Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
| Subject: Re: The Unofficial "What If" Thread! Tue Oct 18, 2011 7:31 pm | |
| I'm not seeing Seraphs, Buridens, VEs and TBGs in that pic. | |
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