| Xz's guide to building bots | |
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+26Malphes boytitan2 blead Retrias syaondri 4rt4n93l lucc132 LordShade necrodrakath Tryrant Frederica-Bernkastel Kitouski Rinrin 808 Raven Aurum_Sol Intet ngelicdark mitchi.exe Nymph~ Aria FireKiller87 BNOISE Suguri (´・ω・`) xzpwnz 30 posters |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: Xz's guide to building bots Thu Aug 18, 2011 3:56 pm | |
| Uhh? 36 fly on a x2 enhance internal weapon seraph? This should be the only thing I've excluded because I thought people would've been smarter I was sadly wrong | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: Xz's guide to building bots Thu Aug 18, 2011 4:20 pm | |
| the build serves its purpose for showing the great tune, in a build without double eiw there might even be more potential great tunes due to lotsa sparecapa
ps: you can easily get 1 or 2 more fly by optimizing few tunes if you keep the parts and cards as they are (maybe you could get some more stuff out of it but i wont look into it to much, thats for others to do :p)
Last edited by Aurum_Sol on Thu Aug 18, 2011 4:25 pm; edited 1 time in total | |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: Xz's guide to building bots Thu Aug 18, 2011 4:21 pm | |
| - Aurum_Sol wrote:
- the build serves its purpose for showing the great tune, in a build without double eiw there might even be more potential great tunes due to lotsa sparecapa
ps: you can easily get 2 more fly by optimizing few tunes if you keep the parts and cards as they are (maybe you could get some more stuff out of it but i wont look into it to much, thats for others to do :p) You're missing the obvious too | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: Xz's guide to building bots Thu Aug 18, 2011 4:28 pm | |
| im not missing the point, im just optimizing stats on an existing build, theres no point in completly redoing it just because its not as effective as possible by ignoring fly cause of 2 eiws granting you 99 seconds of 40+ flyspeed
btw, not everyone flys to death after wingspam, people might take use from whatever they wanted to tune for - a build must fit the players playstyle afterall | |
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808 Newbie
Posts : 41 Join date : 2011-07-23 Location : The restaurant at the end of the universe.
| Subject: Re: Xz's guide to building bots Thu Aug 18, 2011 6:26 pm | |
| - Aurum_Sol wrote:
- im not missing the point, im just optimizing stats on an existing build, theres no point in completly redoing it just because its not as effective as possible by ignoring fly cause of 2 eiws granting you 99 seconds of 40+ flyspeed
btw, not everyone flys to death after wingspam, people might take use from whatever they wanted to tune for - a build must fit the players playstyle afterall I feel as though saying, "... just because its not as effective..." is out of place here. I understand what you're saying, but that means absolutely nothing when to my understanding, Xz made this guide with the intention of showing people how to be as effective as possible. Right? So excusing not using the most effective parts or stat allocation based on play-style or any other reason such as "for fun" is perfectly fine, however, does not belong in a thread meant for teaching people (or in case of those who already know, discussing) how to judge which parts are the most effective for your build. | |
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Guest Guest
| Subject: Re: Xz's guide to building bots Thu Aug 18, 2011 6:39 pm | |
| - FireKiller87 wrote:
- what?
- Spoiler:
【Robot Name】 Seraph Crimrose
【Parts】 BD: Seraph Crimrose BDγ WB: Propeller Bit LG: Seraph Crimrose LG [Great Boost Beta] [High Boost Beta] [High Tech Alpha] HD: Seraph Crimrose HD HDAC: Eve Hair Ornament FCAC: Present Ribbon [High Tech Alpha] BS: Seraph Crimrose BS2 AM: Wing Plus AMJ [Boost] AM: Crimrose AM [High Tech Alpha] [High Tech Alpha] [High Tech Alpha] WP: Wide Beam Gun [Great Rapid Beta] AM: Wing Plus AMJ [Boost] AM: Crimrose AM [High Tech Alpha] [High Tech] WP: Mini Bazooka [High Boost Beta]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 空 SIZE: S COST: 1190 CAPA: 1190 HP: 412 STR: 3 TEC: 30 WLK: 2 FLY: 36 TGH: 8
LEVEL: 10
【Cartridges】 Capacity +70×6 Enhance internal weapon×2 Stun Regain Quick Boost
【必要素材】 Hidora Cosmos×2 Fudara Cosmos×6 Midoro Cosmos×2 Threede Cosmos×1 Red Chip×75 Yellow Chip×25 Green Chip×20 Stabilizer×57 Turbo Charger×33 Scope Lens×11 Rapid Crystal×17 Drum Magazine×13 Guide Circuit×43 Heat Ash×15
- HURR DURR:
【Robot Name】 Seraph Crimrose
【Parts】 BD: Seraph Crimrose BDγ WB: Slayer Bit LG: LazFlamme LG [High Boost Beta] [High Tech Alpha] [High Tech Alpha] BS: Brickgale BS3 [High Tech Alpha] [High Tech Alpha] [High Tech Alpha] HD: Seraph Crimrose HD HDAC: Devlin Propeller [High Tech Alpha] FCAC: Ace of Hearts Earrings [Boost] BS: Seraph Crimrose BS2 AM: Accel Saber AM [High Boost] [High Boost Beta] [High Boost Beta] WP: Auto Beam Rifle [High Rapid Alpha] AM: Accel Saber AM [High Boost] [High Boost Beta] [High Boost Beta] WP: Mini Bazooka [Great Rapid Beta] [High Tech Alpha] [High Tech Alpha]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 空 SIZE: S COST: 1245 CAPA: 1265 HP: 434 STR: 1 TEC: 34 WLK: 1 FLY: 38 TGH: 9
LEVEL: 10
【Cartridges】 Capacity +70×7 Enhance internal weapon Stun Regain Quick Boost
【必要素材】 Hidora Cosmos×1 Fudara Cosmos×15 Twode Cosmos×1 Threede Cosmos×1 Red Chip×105 Yellow Chip×35 Green Chip×20 Stabilizer×72 Turbo Charger×56 Rapid Crystal×26 Drum Magazine×37 Guide Circuit×56 Heat Ash×15
Now, what to do with that extra 20 capacity? |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: Xz's guide to building bots Thu Aug 18, 2011 7:42 pm | |
| - 808 wrote:
I feel as though saying, "... just because its not as effective..." is out of place here. I understand what you're saying, but that means absolutely nothing when to my understanding, Xz made this guide with the intention of showing people how to be as effective as possible. Right? So excusing not using the most effective parts or stat allocation based on play-style or any other reason such as "for fun" is perfectly fine, however, does not belong in a thread meant for teaching people (or in case of those who already know, discussing) how to judge which parts are the most effective for your build. what i did was simple: i took what i was presented and made it better with whatever means i had aviable without breaking with the builders intention of the build, this is also a form of min-maxing @ lxe: even if your build has better stats, i do not see any point in taking 1 of 2 eiws on a seraph since the internal gives not only a time bonus but also another charge back to topic: im all for min-maxing as long as it makes the least bit of sense for the player and bot type for this purpose xz´s simple calculation will do the trick for most players, the final build might still shift parts around for tuning purposes or whatever reason (not that this matters to those that dont know how to pick cost effective parts) | |
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Rinrin Ace Poster
Posts : 1619 Join date : 2011-03-18 Location : Koko ni Iru Yo!
| Subject: Re: Xz's guide to building bots Thu Aug 18, 2011 9:01 pm | |
| - xzpwnz wrote:
- Aurum_Sol wrote:
- the build serves its purpose for showing the great tune, in a build without double eiw there might even be more potential great tunes due to lotsa sparecapa
ps: you can easily get 2 more fly by optimizing few tunes if you keep the parts and cards as they are (maybe you could get some more stuff out of it but i wont look into it to much, thats for others to do :p) You're missing the obvious too - Rinrin wrote:
QFT I thought people would've been smarter I was sadly wrong too | |
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Kitouski Ace Poster
Posts : 1054 Join date : 2010-12-23 Age : 31 Location : US
| Subject: Re: Xz's guide to building bots Thu Aug 18, 2011 9:55 pm | |
| This reminds me of someone who was using a wlk/tec based build and planned on heavily tuning it. They planned on using Dharma Star AMs and I asked them if they had any Dikarios AMs instead. Same amount of stats in places he'd tune for, only Dikarios has 5 more HP.
On top of that, if he tuned for Beta, High Run Beta isn't a option for his build because it reduces tec, while high tec beta was if he had fly remaining, so higher wlk parts to tune for less wlk tunes is probably better in the long run if he did use those tunes... but that's getting a bit more complicated then simply calculating free stats.
And you know Rin, I'm surprised you didn't just reply with "this thread is pointless telling people how to play"... | |
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Frederica-Bernkastel Regular Poster
Posts : 302 Join date : 2011-03-25
| Subject: Re: Xz's guide to building bots Fri Aug 19, 2011 1:32 am | |
| I have a question regarding great tunes.
I need to get 40 TGH on my Scaregant without sacrificing mobility and i cant seem to do it without a few great tunes on TGH.
Should i forget about getting 40 TGH or go ahead with the great tunes?
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Tryrant Regular Poster
Posts : 177 Join date : 2011-01-07 Location : Pleasure Island
| Subject: Re: Xz's guide to building bots Fri Aug 19, 2011 3:16 am | |
| If your problem isn't Slots (Which it shouldn't be, with Scaregant having a BS and access to Thoarla LG if the need arises [which also give +3 TGH]), then High Tough is the most cost effective.
If my memory serves High Tough is 15 cost and Great Tough is 30. 15 more cost for one more stat, which could be better used in another High Tough, which would be 2 more stats.
If you're actually having a problem with slots, then I don't know what to tell you. I'm too lazy to go in Cosmicalc and see if Great would be better. | |
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Kitouski Ace Poster
Posts : 1054 Join date : 2010-12-23 Age : 31 Location : US
| Subject: Re: Xz's guide to building bots Fri Aug 19, 2011 3:42 am | |
| I have no clue how you're running into slot problems with Scaregant Frederica, my Nomad has tons of open slots but is nearly capa'd out and most time I simulate builds I'm wishing I had more capa, not more cost, lol. I do know original has the same capa cost and capa gain as Nomad as well. Yours is at Lv10 right? I tend to simulate mine with x2 Slow Tunes and for Nomad, more speed with his rifle, but it still seems strange you'd run into slot issues before capa issues even if you weren't planning on main/sub weapon tunes. o_o | |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: Xz's guide to building bots Fri Aug 19, 2011 4:26 am | |
| - Frederica-Bernkastel wrote:
- I have a question regarding great tunes.
I need to get 40 TGH on my Scaregant without sacrificing mobility and i cant seem to do it without a few great tunes on TGH.
Should i forget about getting 40 TGH or go ahead with the great tunes?
Go for 40 You shouldn't be using any great tunes, scaregants are one of the easiest bots to hit 40 tgh because of their high core tgh of 18 and 21 and a +3 tgh bs I personally use thoarla lg with x2 scaregant bs | |
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Frederica-Bernkastel Regular Poster
Posts : 302 Join date : 2011-03-25
| Subject: Re: Xz's guide to building bots Fri Aug 19, 2011 4:50 am | |
| Aaaah, i see. I didnt think of Thoarla legs.
Thank you! Thank you all!!! | |
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necrodrakath Game Hater
Other / Decline to state Posts : 606 Join date : 2010-12-30 Age : 29
| Subject: Re: Xz's guide to building bots Tue Aug 23, 2011 2:06 am | |
| I WANT A GUIDE TO HOP PROPERLY | |
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Guest Guest
| Subject: Re: Xz's guide to building bots Tue Aug 23, 2011 3:49 am | |
| - necrodrakath wrote:
- I WANT A GUIDE TO HOP PROPERLY
xz said - Never backwards hop - Turn 90 degrees, and then sidehop |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: Xz's guide to building bots Tue Aug 23, 2011 5:57 pm | |
| Even hopping requires skill to do well Like what lxe just said and a few other things to note are important | |
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Intet Adept Poster
Posts : 825 Join date : 2010-10-02
| Subject: Re: Xz's guide to building bots Tue Aug 23, 2011 9:29 pm | |
| Don't hop constantly Do hop after stuff is shot at you to avoid it Vary the length of your hops to throw off aim Exploit the terrain, hop over walls and hills your pursuers must jump over manually | |
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necrodrakath Game Hater
Other / Decline to state Posts : 606 Join date : 2010-12-30 Age : 29
| Subject: Re: Xz's guide to building bots Wed Aug 24, 2011 11:36 am | |
| Nice nice, i got a zero saber custom recently, anyone can make a simple hopper not more of lvl 8? | |
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LordShade Ace Poster
Posts : 1236 Join date : 2011-01-31 Age : 32 Location : Australia, No I Don't Lag. Much
| Subject: Re: Xz's guide to building bots Wed Aug 24, 2011 11:46 am | |
| - LXE wrote:
- necrodrakath wrote:
- I WANT A GUIDE TO HOP PROPERLY
xz said - Never backwards hop - Turn 90 degrees, and then sidehop I suppose this is because of the movement penalty when running/walking backwards? | |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: Xz's guide to building bots Wed Aug 24, 2011 3:50 pm | |
| - necrodrakath wrote:
- Nice nice, i got a zero saber custom recently, anyone can make a simple hopper not more of lvl 8?
zs2 is the best s hopper core Just get short boost, quick jump, and quick land and you should be fine - LordShade wrote:
- LXE wrote:
- necrodrakath wrote:
- I WANT A GUIDE TO HOP PROPERLY
xz said - Never backwards hop - Turn 90 degrees, and then sidehop I suppose this is because of the movement penalty when running/walking backwards? Sure, why not | |
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lucc132 Newbie
Posts : 34 Join date : 2011-05-26
| Subject: Re: Xz's guide to building bots Thu Aug 25, 2011 3:55 am | |
| Is there any way to remove failed tune slots ? On locked parts? Only way is junk it? | |
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Guest Guest
| Subject: Re: Xz's guide to building bots Thu Aug 25, 2011 4:00 am | |
| - lucc132 wrote:
- Is there any way to remove failed tune slots ? On locked parts? Only way is junk it?
You can remove them if the parts are locked into the robot, which means you have to junk and restart. But for unlocked parts, you can't. |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: Xz's guide to building bots Mon Oct 10, 2011 12:52 am | |
| Added movement cart section | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
| Subject: Re: Xz's guide to building bots Mon Oct 10, 2011 1:04 am | |
| Corrections on some times.
Air boost gauge is 12 seconds
LND/SUP boost run is 6.5 seconds, air boost run is 24 seconds, art boost run is 8 seconds
iirc air loop uses the same amount of boost as accele roll | |
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