| Connie build, post here! | |
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Rinrin Ace Poster


Posts : 1619 Join date : 2011-03-18 Location : Koko ni Iru Yo!
 | Subject: Connie build, post here! Mon May 02, 2011 9:00 am | |
| well before anyone starts one lemme start it. post ur cart build and tune build here! | |
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Frederica-Bernkastel Regular Poster


Posts : 302 Join date : 2011-03-25
 | Subject: Re: Connie build, post here! Mon May 02, 2011 3:41 pm | |
| Hmmm, will 30 tec, 20 walk (with boost run), and 20 tgh work?
her capacity sucks after taking her internal carts. are her internal carts even necessary? what do they do anyway?
tuning her will rape your wallet because her stats are so pitiful, especially her tgh, wtf 7 tgh???? | |
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gamerrehab Newbie


Posts : 76 Join date : 2010-10-01 Age : 29 Location : S. CA, USA
 | Subject: Re: Connie build, post here! Mon May 02, 2011 9:42 pm | |
| If it was me, I'd have her AMs unlocked so I can attach two paralyzer guns and tune them both with paralyze and then rush in using her skill to paralyze a mob :3
But thats only in my dream. At the moment, connie is too new for me to know any builds. Hopefully once I see her pwn ingame, I might get around to buying her (RT Garapon rolls) | |
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Frederica-Bernkastel Regular Poster


Posts : 302 Join date : 2011-03-25
 | Subject: Re: Connie build, post here! Mon May 02, 2011 10:56 pm | |
| Ok, so far my connie is lv 9 with 28 tec 20 wlk and 15 tgh
The highest stats at lv 10 would be 37 tec 20 wlk and 15 tgh OR 30 tec 20 wlk and 20 tgh.
which do you guys think is better? | |
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gamerrehab Newbie


Posts : 76 Join date : 2010-10-01 Age : 29 Location : S. CA, USA
 | Subject: Re: Connie build, post here! Mon May 02, 2011 11:03 pm | |
| - @Frederica-Bernkastel wrote:
- Ok, so far my connie is lv 9 with 28 tec 20 wlk and 15 tgh
The highest stats at lv 10 would be 37 tec 20 wlk and 15 tgh OR 30 tec 20 wlk and 20 tgh.
which do you guys think is better? I think the 30 tec, 20 wlk, 20tgh would be better so that she can last longer Lasting longer means more bullets that can be fired which in my opinion means a better score for you, and a bigger irritation for the other team to deal with. | |
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Hyoka Upside-down poster

Posts : 4996 Join date : 2010-06-18 Age : 22
 | Subject: Re: Connie build, post here! Mon May 02, 2011 11:06 pm | |
| - @Frederica-Bernkastel wrote:
- Ok, so far my connie is lv 9 with 28 tec 20 wlk and 15 tgh
The highest stats at lv 10 would be 37 tec 20 wlk and 15 tgh OR 30 tec 20 wlk and 20 tgh.
which do you guys think is better? 30 tec 20 walk 20 tgh. I suggest you don't take boost run. Even though it sounds like a good idea. | |
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Suguri God Poster


Posts : 7765 Join date : 2011-01-07 Age : 22 Location : Japan
 | Subject: Re: Connie build, post here! Mon May 02, 2011 11:10 pm | |
| If you tune tgh on anything that isn't byne, scaregant, or some other monstrously large L-bot that'll be standing in a crowd of >15 opponents and is most likely shielded, you're doing it wrong.
Quick example build:
【Robot Name】 Connie Sheriff
【Parts】 BD: Connie Sheriff BD WB: Dual Slayer Bit LG: Connie Sheriff LG [High Tech Alpha] [High Run Alpha] [High Run Alpha] HD: Connie Sheriff HD [High Run Alpha] [High Run Alpha] [High Run Alpha] HDAC: Cute Beret [High Run Alpha] FCAC: Mini Lily BS: Connie Sheriff BS [High Tech Alpha] [High Tech Alpha] [High Run Alpha] AM: Connie Sheriff AM [High Tech Alpha] [High Tech Alpha] [High Run Alpha] WP: PEACE [High Run Alpha] AM: Connie Sheriff AM [High Tech Alpha] [High Tech Alpha] [High Run Alpha] WP: LOVE [High Run]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: S COST: 1155 CAPA: 1155 HP: 388 STR: 1 TEC: 36 WLK: 39 FLY: 3 TGH: 9
LEVEL: 10
【Cartridges】 Capacity +70×6 Enhance internal weapon×2 Blast Guard Sway
【必要素材】 Fudara Cosmos×18 Red Chip×70 Green Chip×100 Stabilizer×63 Engine Shaft×103 Guide Circuit×49 Snail Liquid×81
You're mobile, you're hardhitting, you're hard to hit, you're blast resistant (feel free to swap that with stun regain), and your core attack will give some very large numbers. | |
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gamerrehab Newbie


Posts : 76 Join date : 2010-10-01 Age : 29 Location : S. CA, USA
 | Subject: Re: Connie build, post here! Mon May 02, 2011 11:18 pm | |
| - @Suguri wrote:
- If you tune tgh on anything that isn't byne, scaregant, or some other monstrously large L-bot that'll be standing in a crowd of >15 opponents and is most likely shielded, you're doing it wrong.
Quick example build:
【Robot Name】 Connie Sheriff
【Parts】 BD: Connie Sheriff BD WB: Dual Slayer Bit LG: Connie Sheriff LG [High Tech Alpha] [High Run Alpha] [High Run Alpha] HD: Connie Sheriff HD [High Run Alpha] [High Run Alpha] [High Run Alpha] HDAC: Cute Beret [High Run Alpha] FCAC: Mini Lily BS: Connie Sheriff BS [High Tech Alpha] [High Tech Alpha] [High Run Alpha] AM: Connie Sheriff AM [High Tech Alpha] [High Tech Alpha] [High Run Alpha] WP: PEACE [High Run Alpha] AM: Connie Sheriff AM [High Tech Alpha] [High Tech Alpha] [High Run Alpha] WP: LOVE [High Run]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: S COST: 1155 CAPA: 1155 HP: 388 STR: 1 TEC: 36 WLK: 39 FLY: 3 TGH: 9
LEVEL: 10
【Cartridges】 Capacity +70×6 Enhance internal weapon×2 Blast Guard Sway
【必要素材】 Fudara Cosmos×18 Red Chip×70 Green Chip×100 Stabilizer×63 Engine Shaft×103 Guide Circuit×49 Snail Liquid×81
You're mobile, you're hardhitting, you're hard to hit, you're blast resistant (feel free to swap that with stun regain), and your core attack will give some very large numbers. That is effing epic. Where did you come up with all that? Is there some calculator or website that allows you to do this type of researching before the actual tuning? | |
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Suguri God Poster


Posts : 7765 Join date : 2011-01-07 Age : 22 Location : Japan
 | Subject: Re: Connie build, post here! Mon May 02, 2011 11:19 pm | |
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gamerrehab Newbie


Posts : 76 Join date : 2010-10-01 Age : 29 Location : S. CA, USA
 | Subject: Re: Connie build, post here! Mon May 02, 2011 11:23 pm | |
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Rinrin Ace Poster


Posts : 1619 Join date : 2011-03-18 Location : Koko ni Iru Yo!
 | Subject: Re: Connie build, post here! Tue May 03, 2011 6:01 am | |
| is it not worth tuning her str instead? and adding her internal? cos her sub seems to rely on str, and seems to be more useful than her crappy gun. | |
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Kitouski Ace Poster


Posts : 1054 Join date : 2010-12-23 Age : 28 Location : US
 | Subject: Re: Connie build, post here! Tue May 03, 2011 6:11 am | |
| Since you always seem to know what you're talking about Suguri (that isn't even meant to sound sarcastic, you always know what you're talking about) I want to ask a bit of advice. I'm thinking about going more towards a Short Boost over Sway, Broad Radar over Cart Upgrades (I'm one of those people who nab Broad Radar every time it exists), and Stun Regain over Blast Guard. Maybe it's just me, but if her guns were detachable, I'd stick them on every single hopper I have in existence, and I can't figure out what people are complaining about with her guns because they're awesome...
I plan on tuning her for high tec and wlk obviously, and I know that her "melee" move is tec based and not str based, so I'm losing a massive amount of damage by not taking the internal carts in more ways then one, but I haven't gotten my hands wet enough with her later carts to know if I'm building her in a way I'm going to regret later or not and the only times I find myself using it is in panic, against something incredibly slow (Like fat arts) or when I feel confident that I can land it on someone who's flying too low/too close to me.
My big question I suppose is do you think "I'm doin' it wrong" if my build's cartridges were closer to something like;
Capacity +70×6 Stun Regain Broad Radar Short Boost Sniper Sight
My hands-on experience is only so much, so I'm really just looking for a second opinion on if I should toss a couple things (I'd probably toss Stun Regain and Sniper Sight) for the Internal Carts since I really don't know what I'd missing out on as of yet. | |
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Rinrin Ace Poster


Posts : 1619 Join date : 2011-03-18 Location : Koko ni Iru Yo!
 | Subject: Re: Connie build, post here! Tue May 03, 2011 6:16 am | |
| - @Kitouski wrote:
- Since you always seem to know what you're talking about Suguri (that isn't even meant to sound sarcastic, you always know what you're talking about) I want to ask a bit of advice. I'm thinking about going more towards a Short Boost over Sway, Broad Radar over Cart Upgrades (I'm one of those people who nab Broad Radar every time it exists), and Stun Regain over Blast Guard. Maybe it's just me, but if her guns were detachable, I'd stick them on every single hopper I have in existence, and I can't figure out what people are complaining about with her guns because they're awesome...
I plan on tuning her for high tec and wlk obviously, and I know that her "melee" move is tec based and not str based, so I'm losing a massive amount of damage by not taking the internal carts in more ways then one, but I haven't gotten my hands wet enough with her later carts to know if I'm building her in a way I'm going to regret later or not and the only times I find myself using it is in panic, against something incredibly slow (Like fat arts) or when I feel confident that I can land it on someone who's flying too low/too close to me.
My big question I suppose is do you think "I'm doin' it wrong" if my build's cartridges were closer to something like;
Capacity +70×6 Stun Regain Broad Radar Short Boost Sniper Sight
My hands-on experience is only so much, so I'm really just looking for a second opinion on if I should toss a couple things (I'd probably toss Stun Regain and Sniper Sight) for the Internal Carts since I really don't know what I'd missing out on as of yet. id rather have dual custom magnums o.O i have 21 tec and im doing only 20+ dmg  well but since everyone seems to be tuning tec i guess it must be tec based...? | |
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ziix FOOOOOOOOO~

Posts : 3459 Join date : 2011-01-30 Age : 26
 | Subject: Re: Connie build, post here! Tue May 03, 2011 6:46 am | |
| - @Rinrin wrote:
id rather have dual custom magnums o.O
i have 21 tec and im doing only 20+ dmg  well but since everyone seems to be tuning tec i guess it must be tec based...? Damage isn't everything. Connie's guns always seem to hit me no matter how hard I dodge, unless if I'm using my 40 fly Air. | |
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Frederica-Bernkastel Regular Poster


Posts : 302 Join date : 2011-03-25
 | Subject: Re: Connie build, post here! Tue May 03, 2011 6:47 am | |
| Lv 10. This is the highest stats i can get with her crappy capacity. Its almost impossible to use her Gale Bullet Arts with her shitty tgh so i went with 20 tgh. Huge increase in chances of survival in any fight. 7 tgh is pure crap with all the toy loli missiles and fencers, even the sword and blast guards wont save you. A few stray shots will take you out of the fight due to her crappy hp forcing you to look for a healer. 7 tgh is impossible in todays environment srsly, shes no fencer and you cant suicide her.  | |
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SkyPanic Adept Poster


Posts : 775 Join date : 2011-02-09
 | Subject: Re: Connie build, post here! Tue May 03, 2011 6:59 am | |
| - @Frederica-Bernkastel wrote:
- Lv 10. This is the highest stats i can get with her crappy capacity.
Its almost impossible to use her Gale Bullet Arts with her shitty tgh so i went with 20 tgh. Huge increase in chances of survival in any fight.
7 tgh is pure crap with all the toy loli missiles and fencers, even the sword and blast guards wont save you. A few stray shots will take you out of the fight due to her crappy hp forcing you to look for a healer. 7 tgh is impossible in todays environment srsly, shes no fencer and you cant suicide her.

TGH 20 not let you not stunned when a fencer hit you either keep TGH around 10-15 and raise your WLK at least 38 to work with sway and at least 28 to work with boost run her role is keep kiting with LOVE & PEACE and when someone come too closer you begin to use your gale bullet art, not rambo and have high TGH to go near opponent to spam that gale bullet art | |
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Kitouski Ace Poster


Posts : 1054 Join date : 2010-12-23 Age : 28 Location : US
 | Subject: Re: Connie build, post here! Tue May 03, 2011 7:35 am | |
| @Rinrin: Her guns have ridiculiously good auto-aim (maybe it's just me, but she had to have made a deal with the auto-aim gods) the interval is quicker then a Custom Mag, the speed is quicker, the range is much better, the firing speed is much quicker, the damage is still solid and they cost 60 capa a piece which is nearing on half of a Custom Mag. You can actually shoot the crap out of AIRs with these things... I feel like either I'm missing out on one huge flaw of the guns or everyone who says they're crap don't know what they're talking about, but if ziix even says they're a pain in his ass, I'm guessing it's the second one. She's a lot more solid then anyone's giving her credit for, she's not OPJesusOnAStick, but she's good. e_e
@Frederica: Also an fyi, melee alwayds stuns, no exceptions, regardless of your tough.
EDIT: I also just noticed this. If her capa is so crappy, why did you not even get all the capa carts? o_o Taking less Vanguard swings in the face by, instead of GBAing just boost running and shooting him is a whole cart of silliness saved for 75 more capa. | |
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Frederica-Bernkastel Regular Poster


Posts : 302 Join date : 2011-03-25
 | Subject: Re: Connie build, post here! Tue May 03, 2011 8:11 am | |
| Lol, the reason i went 20 tgh is because i like running up to people and spamming Gale Bullet Arts. 20 tgh gives a higher chance of me surviving like this : - Spoiler:
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Shooting from far with the guns may get you a higher score but I somehow just cant do it. Too much BlazBlue influence, Gale Bullet Arts is really like Noel's fighting style. Anyway its not a good idea to play connie competitively,it might be possible but its too much effort. Other bots can do more damage with less effort. If i wanted to play a serious game i would use Fencer + Toy, the ultimate fag combo. - Spoiler:
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If any of you guys manage to play her competitively with success please share teh builds, i would be very interested. For now my connie will be used purely for fun. | |
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Kitouski Ace Poster


Posts : 1054 Join date : 2010-12-23 Age : 28 Location : US
 | Subject: Re: Connie build, post here! Tue May 03, 2011 8:25 am | |
| I would facepalm but it's just not really worth it, I'll save the argument and just say there's a lot I want to facepalm at about now.
Though I know her GBA move is tec-based, is anyone aware what the damage is considered? I'm heavily under the impression that it's counted as bullet damage since it doesn't seem to have any noticeable changes on artillery and that would be the best suited type for just what it does but I don't want to go assuming wrong. Probably will try test it myself a bit later if no one pops up knowing or not. e_e | |
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gamerrehab Newbie


Posts : 76 Join date : 2010-10-01 Age : 29 Location : S. CA, USA
 | Subject: Re: Connie build, post here! Tue May 03, 2011 8:30 am | |
| - @SkyPanic wrote:
- @Frederica-Bernkastel wrote:
- Lv 10. This is the highest stats i can get with her crappy capacity.
Its almost impossible to use her Gale Bullet Arts with her shitty tgh so i went with 20 tgh. Huge increase in chances of survival in any fight.
7 tgh is pure crap with all the toy loli missiles and fencers, even the sword and blast guards wont save you. A few stray shots will take you out of the fight due to her crappy hp forcing you to look for a healer. 7 tgh is impossible in todays environment srsly, shes no fencer and you cant suicide her.
[URL=https://2img.net/r/ihimizer/i/screenshot2011050318333.png/]
TGH 20 not let you not stunned when a fencer hit you either
keep TGH around 10-15 and raise your WLK at least 38 to work with sway and at least 28 to work with boost run
her role is keep kiting with LOVE & PEACE and when someone come too closer you begin to use your gale bullet art, not rambo and have high TGH to go near opponent to spam that gale bullet art If that's her role. Then wouldn't it be more effective to just grab a jikun and equip him with a shield and magnum? | |
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Kitouski Ace Poster


Posts : 1054 Join date : 2010-12-23 Age : 28 Location : US
 | Subject: Re: Connie build, post here! Tue May 03, 2011 8:35 am | |
| Jikuns can't equip guns as solid as hers at the cost they are. She also has a couple of cart options over the Jikuns and her "melee" is tec-based, so you get your close quarters and shooting power from one skill alone while the Jikuns are split between str for their kicks and tec for their shooting. I'm a huge fan of the Jikuns and Long is one of the main bots I play, so I'm not really calling Jikuns out with this post saying they're worse by absolutely any means, they're just different. But alas, you build and play a bot how it suits you right? Lol, considering you can suicide with a Jikun anyways and do okay if you're careful. xD;
Last edited by Kitouski on Tue May 03, 2011 8:36 am; edited 1 time in total | |
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Suguri God Poster


Posts : 7765 Join date : 2011-01-07 Age : 22 Location : Japan
 | Subject: Re: Connie build, post here! Tue May 03, 2011 8:36 am | |
| Jikun melees with str and shoots with tec. And a str-tuned Jikun will literally have 0-1 tec. GBA also does more damage than what a jikun can do and does it in all directions. | |
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SkyPanic Adept Poster


Posts : 775 Join date : 2011-02-09
 | Subject: Re: Connie build, post here! Tue May 03, 2011 8:43 am | |
| - @Suguri wrote:
- Jikun melees with str and shoots with tec. And a str-tuned Jikun will literally have 0-1 tec. GBA also does more damage than what a jikun can do and does it in all directions.
another reason is GBA got freaking stun rate and stun opponent like crazy at the right distance but actually conie is not the best kite bot compare to other her best range is close- to average+ | |
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gamerrehab Newbie


Posts : 76 Join date : 2010-10-01 Age : 29 Location : S. CA, USA
 | Subject: Re: Connie build, post here! Tue May 03, 2011 8:59 am | |
| - @SkyPanic wrote:
- @Suguri wrote:
- Jikun melees with str and shoots with tec. And a str-tuned Jikun will literally have 0-1 tec. GBA also does more damage than what a jikun can do and does it in all directions.
another reason is GBA got freaking stun rate and stun opponent like crazy at the right distance
but actually conie is not the best kite bot compare to other her best range is close- to average+ When it comes to kiting, I think Hopping Patty Lops take the win. | |
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Suguri God Poster


Posts : 7765 Join date : 2011-01-07 Age : 22 Location : Japan
 | Subject: Re: Connie build, post here! Tue May 03, 2011 9:03 am | |
| Hopping Patty takes a lot of things. | |
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