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PostSubject: Well I have question...   Well I have question... EmptySun Jan 23, 2011 7:04 am

i have known what does STR, RNG, SPD stand for...

At first when I saw INT for first time, I thought it stands for Intelligence. But I don't think so. -.-

Now, what does TEC and INT stands for? -.-
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PostSubject: Re: Well I have question...   Well I have question... EmptySun Jan 23, 2011 7:07 am

AkumaTheDevil wrote:
i have known what does STR, RNG, SPD stand for...

At first when I saw INT for first time, I thought it stands for Intelligence. But I don't think so. -.-

Now, what does TEC and INT stands for? -.-
TEC = Technique
INT = Interval
IIRC Razz
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AngelWings
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PostSubject: Re: Well I have question...   Well I have question... EmptyMon Jan 24, 2011 8:27 pm

^ Answer is up there.

Interval is how rapid the weapon is fired, so a lower number means more rapid firing.

Technique determines the damage done by a ranged weapon with a certain formula. Sorry to say that I don't know the formula though =P
I will say, however, that the technique does not really matter that much; there is very little difference in damage even with a large difference in technique
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PostSubject: Re: Well I have question...   Well I have question... EmptyTue Jan 25, 2011 11:27 am

Hmm i always thought int = Reload speed
while speed = ROF
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necrio
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PostSubject: Re: Well I have question...   Well I have question... EmptyTue Jan 25, 2011 12:07 pm

@Nisa wrote:
Hmm i always thought int = Reload speed
while speed = ROF
well
it is

too bad they don't show the stats for muzzle velocity
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PostSubject: Re: Well I have question...   Well I have question... EmptyTue Jan 25, 2011 2:42 pm

@necrio wrote:
@Nisa wrote:
Hmm i always thought int = Reload speed
while speed = ROF
well
it is

too bad they don't show the stats for muzzle velocity

Wut.

Interval = Rate of Fire

Speed = Muzzle Velocity

Why do you think missile guys tune up Speed for lol?
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PostSubject: Re: Well I have question...   Well I have question... EmptyTue Jan 25, 2011 5:40 pm

what does TEC affect ?
how fast the wonder bit loads to max, the firepower of the wonder bit or how long the WB remains active ?
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PostSubject: Re: Well I have question...   Well I have question... EmptyTue Jan 25, 2011 5:42 pm

@ico251 wrote:
what does TEC affect ?
how fast the wonder bit loads to max, the firepower of the wonder bit or how long the WB remains active ?
TEC affects your damage with guns. It affects how long the WB is active in the sense that when STR and TEC are the same, your wonder bit lasts its longest.
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PostSubject: Re: Well I have question...   Well I have question... EmptyTue Jan 25, 2011 9:27 pm

AkumaTheDevil wrote:
i have known what does STR, RNG, SPD stand for...

At first when I saw INT for first time, I thought it stands for Intelligence. But I don't think so. -.-

Now, what does TEC and INT stands for? -.-

STR: Strenght, the damage you do with melee weapons. Also affects the damage done with a wonderbit.
TEC: Technique, the damage done with ranged weapons, higher tec = higher gun dmg. Also affect the time your wonderbit can be active, higher tec= longer time.
SPD: speed, the speed with which the weapon fires/slashes(swords etc.)
INT: Interval, the time needed for your weapon to reload. After you have shot/swung your weapon, the bar which shows how many bullets there are left, will glow. After it is done glowing, you can attack again. INT just tells the amount of time needed for that little bar to glow. (i think in Milliseconds, not sure).

Dont get confused Smile

If you dont understand it, ask again >.>
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PostSubject: Re: Well I have question...   Well I have question... EmptyWed Jan 26, 2011 4:54 pm

@buldog22 wrote:
INT: Interval, the time needed for your weapon to reload. After you have shot/swung your weapon, the bar which shows how many bullets there are left, will glow. After it is done glowing, you can attack again. INT just tells the amount of time needed for that little bar to glow. (i think in Milliseconds, not sure).
What I see is the higher INT the longer time between two shots. Machine guns can have INT 200 they fire bullets fast after each other, rockets have INT 1000 and it takes long till they fire the next missile. I would say INT is the time between shooting too bullets, grenades, rockets - not the reload time.
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PostSubject: Re: Well I have question...   Well I have question... EmptyThu Jan 27, 2011 4:42 pm

@ico251 wrote:
@buldog22 wrote:
INT: Interval, the time needed for your weapon to reload. After you have shot/swung your weapon, the bar which shows how many bullets there are left, will glow. After it is done glowing, you can attack again. INT just tells the amount of time needed for that little bar to glow. (i think in Milliseconds, not sure).
What I see is the higher INT the longer time between two shots. Machine guns can have INT 200 they fire bullets fast after each other, rockets have INT 1000 and it takes long till they fire the next missile. I would say INT is the time between shooting too bullets, grenades, rockets - not the reload time.

Maybe yeah, but whenever i use the Manimo knife, my attacks are quite fast. But when your rage of right clicking is still in business, and the attack is over, you have to wait for a pretty long time (compared with sonic blade, which has lower INT, but the same speed)

Ehm... some of these thing are probably true... I forgot to post it when i was done writing it, edited alot, and now im confused.

FIND THE ERRORS Very Happy
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PostSubject: Re: Well I have question...   Well I have question... EmptyThu Jan 27, 2011 5:42 pm

@buldog22 wrote:
@ico251 wrote:
@buldog22 wrote:
INT: Interval, the time needed for your weapon to reload. After you have shot/swung your weapon, the bar which shows how many bullets there are left, will glow. After it is done glowing, you can attack again. INT just tells the amount of time needed for that little bar to glow. (i think in Milliseconds, not sure).
What I see is the higher INT the longer time between two shots. Machine guns can have INT 200 they fire bullets fast after each other, rockets have INT 1000 and it takes long till they fire the next missile. I would say INT is the time between shooting too bullets, grenades, rockets - not the reload time.

Maybe yeah, but whenever i use the Manimo knife, my attacks are quite fast. But when your rage of right clicking is still in business, and the attack is over, you have to wait for a pretty long time (compared with sonic blade, which has lower INT, but the same speed)

Ehm... some of these thing are probably true... I forgot to post it when i was done writing it, edited alot, and now im confused.

FIND THE ERRORS Very Happy
INT works a bit different with melee (or perhaps it's subweapons in general). The most obvious way to notice this is to compare melee with hyper shot vs melee without. You'll still attack at the same speed, but there'll be no cooldown after the combo finishes.
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PostSubject: Re: Well I have question...   Well I have question... EmptyThu Jan 27, 2011 7:43 pm

@Suguri wrote:

INT works a bit different with melee (or perhaps it's subweapons in general). The most obvious way to notice this is to compare melee with hyper shot vs melee without. You'll still attack at the same speed, but there'll be no cooldown after the combo finishes.

Yeah it probably means that. Then i have no idea what Speed is for xD
Maybe bullet speed?
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PostSubject: Re: Well I have question...   Well I have question... EmptyThu Jan 27, 2011 8:07 pm

@buldog22 wrote:
@Suguri wrote:

INT works a bit different with melee (or perhaps it's subweapons in general). The most obvious way to notice this is to compare melee with hyper shot vs melee without. You'll still attack at the same speed, but there'll be no cooldown after the combo finishes.

Yeah it probably means that. Then i have no idea what Speed is for xD
Maybe bullet speed?
Yeah, Speed is bullet speed. Tune for speed on a musket or rifle, you'll notice the difference guaranteed.
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PostSubject: Re: Well I have question...   Well I have question... EmptyThu Jan 27, 2011 8:11 pm

@Suguri wrote:
@buldog22 wrote:
@Suguri wrote:

INT works a bit different with melee (or perhaps it's subweapons in general). The most obvious way to notice this is to compare melee with hyper shot vs melee without. You'll still attack at the same speed, but there'll be no cooldown after the combo finishes.

Yeah it probably means that. Then i have no idea what Speed is for xD
Maybe bullet speed?
Yeah, Speed is bullet speed. Tune for speed on a musket or rifle, you'll notice the difference guaranteed.

Ooh... makes all sense to me now Very Happy

:3
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