| Paint - Importing Image problems | |
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Xinsin Newcomer
Posts : 18 Join date : 2010-06-14
| Subject: Paint - Importing Image problems Mon Jun 14, 2010 1:25 am | |
| I was wondering what file type is needed for "Image Import" in paint? because iv tried a gif (Which to my knowledge is the only one it accepts) and it says "Color Palette Invalid"
Can anyone help me out? I really want to customize my robot. | |
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Daylyt Regular Poster
Posts : 212 Join date : 2010-06-13 Age : 38 Location : Enjoying the air on Yenka Summit. (The air there is wildly addicting...)
| Subject: Re: Paint - Importing Image problems Tue Jun 15, 2010 12:24 pm | |
| I believe the file format it uses is .PNG, not .GIF~ (i'm not too sure about the specifics regarding the .PNG format, but I managed to transfer my JP CosmicBreak Skins through that format~ | |
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Coro Newbie
Posts : 21 Join date : 2010-06-06 Age : 30 Location : your house.
| Subject: Re: Paint - Importing Image problems Tue Jun 15, 2010 2:55 pm | |
| I've only tried .png, but that works for me. | |
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Xinsin Newcomer
Posts : 18 Join date : 2010-06-14
| Subject: Re: Paint - Importing Image problems Tue Jun 15, 2010 10:33 pm | |
| - Daylyt wrote:
- I believe the file format it uses is .PNG, not .GIF~ (i'm not too sure about the specifics regarding the .PNG format, but I managed to transfer my JP CosmicBreak Skins through that format~
I used .PNG just now and it says "Image Is Not In Palette Format" what am I doing wrong? =/ | |
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RawGreen Newbie
Posts : 28 Join date : 2010-06-15 Age : 31 Location : Wisconsin
| Subject: Re: Paint - Importing Image problems Wed Jun 16, 2010 2:01 am | |
| Paint doesn't respond well with PNG files, I've heard of a free painting program named Gimp, but I've never messed with it since I use photoshop. Also, sir, PNG files can support transparency, it might be possible to make invisible parts of the character, though, I need the maintenance going on to finish before I can finally test it. | |
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Xinsin Newcomer
Posts : 18 Join date : 2010-06-14
| Subject: Re: Paint - Importing Image problems Wed Jun 16, 2010 3:58 am | |
| I have gimp, I guess ill use that instead. Let me know if it works I kinda want to do something like that. | |
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Xinsin Newcomer
Posts : 18 Join date : 2010-06-14
| Subject: Re: Paint - Importing Image problems Wed Jun 16, 2010 1:52 pm | |
| - RawGreen wrote:
- Paint doesn't respond well with PNG files, I've heard of a free painting program named Gimp, but I've never messed with it since I use photoshop. Also, sir, PNG files can support transparency, it might be possible to make invisible parts of the character, though, I need the maintenance going on to finish before I can finally test it.
Tried using Gimp and saved as a .PNG but I got the same message "Image Is Not In Palette Format". Is there something I have to do that I'm missing? aside from just saving it as a .PNG? | |
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Xenosnake Regular Poster
Posts : 298 Join date : 2010-06-05 Location : Philippines
| Subject: Re: Paint - Importing Image problems Fri Jun 18, 2010 12:11 am | |
| Um I'm having the same problem too. | |
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killy00 Newcomer
Posts : 1 Join date : 2010-10-02
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Guest Guest
| Subject: Re: Paint - Importing Image problems Sat Oct 02, 2010 3:51 am | |
| You can change it to 16 colours via paint |
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Fainche Regular Poster
Posts : 465 Join date : 2011-01-13 Age : 32
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Tigge Regular Poster
Posts : 117 Join date : 2010-07-06 Location : Clouds over Gensokyo
| Subject: Re: Paint - Importing Image problems Fri Jan 14, 2011 11:03 am | |
| ok then
for one it's not 16 colors or less it's 256 colors (notice how theres an option for that on your monitor omg)
and the reason the error is given because it doesnt understand what the hell the color it is and it rejects it this is the exact reason why i don't just grab my jikun and make all his skins invisible ( called alpha channel) | |
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