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Subject: 18/04/2019 update (updated) Wed Apr 17, 2019 3:51 am
the following will be added attribute garapon premium delight gara more balance adjustments tune up campaigns being held
attribute gara more imports of course. zeusnesis who is based off the obvious olympian thunder god the final of the 12 heroes and which the 12 heroes are completed very long ago.
G Tetra Ao who was actually... MNZ(Machine Nomad Z) Eve C(Captain)
except she got painted green and renamed because cosmic break already have a unit named Eve after all i guessed.
the regular unit that can be found as a drop in the other game
compared to the original captain unit in the other game
and also another fact to note. g tetra ao/mnz eve was released in the other game as a "collab"unit as part of a collaboration with a group of lets play youtubers. for info about that collab, refer to the link below. http://www.cosmicbreakfanforum.com/t17192-05-07-2018-update-c21-x-everyday-group-collaboration-updated-again
wind lynx ft
compared to the other game
rest of it
and yeah, one of the weapons in the bronze balls jupiter blade which was either a rare drop or a dungeon clear reward
except it was in a late game dungeon which have special restrictions like not being able to fly up in almost all of the dungeon and even not being able to alpha striking at the actual boss
and it was used to upgrade this particular weapon
which shown was the upgraded version..
till 09/05/2019, both success and great success rates of both tuning are increased by 50% and both tuneing fees will be 50% off
Last edited by MrCake on Thu Apr 18, 2019 8:40 am; edited 3 times in total
Kuzuha What Abbey Get
Posts : 2441 Join date : 2011-10-03 Location : Philippines
Triz now has Infi Boost Run, Gladiator and Speed Up when he mode changes. (Pemanent) When he has Wonder Bit on, he gets Crimson Veil + +60% All Guard. His Weapon Slash goes through environments + a few more. His melee can now switch between elements faster. His Fire Sword now inflicts 100% Melt. Jeezus.
For Berzelius Girl, most of her weapons have become better. Evidently, the main BD has gotten a significant update to the boost by having Propellant Effect instead of Light Propellant. That means she can fly longer. Her blast tackle now combos twice, so you can hit multiple targets AND it gives her boost if it connects.
As far as Monica Gold goes, she's bugged atm. Fix soon i hope.
Other changes would be Accel Roll and Air Loop now eats less consumption, so you can spam it more. Add to that you can slap on the Eco Boost Dash cart from the Boost Drive/Burst Drive systems, get to spamming!
elmatalast Molcars Party Hard
Posts : 1457 Join date : 2014-06-30 Age : 30 Location : MotherEarth
◆ Trizellion Following adjustments are made for Trizellion BD - "Mode Change" animation reduced - Gains "Speed Up" + "Free Boost Run" + "Gladiator" Buff
Following adjustments are made for "SPECIAL SHOT" of Trizellion BD@ - Ammo: 10 → 15(No EIW)/ 14 → 30(EIW 1)/ 20 → 30(EIW 2) - Force: 40 → 45( 2 EIW) - Activate animation is made short. Added invincibility during animation. - Added a knockback on activation.
Following adjustments are made for "SLASH" of Tri-Sword - Force: 23 → 30 - Range: 305 → 350 - Speed: 325 → 570 - Ammo: 30 → 150
Following adjustments are made for "TRINITY SWORD" of Tri-Sword - Force: 32 → 36 - Speed: 120 → 150 - Attributes of sword can be changed by pressing directional key and Left mouse button during a combo. Maximum attribute change is 2 per combo. - All attribute attacks will have 2 combo attack in total. One additional combo may be added using attribute change. - Changed "Burn" debuff of Fire attribute Sword to "Melt".
Following adjustments are made for the dedicated WB "Aura System" - Grants "All Guard 60%" and "Crimson Veil" support effect upon activation. - WB gauge accumulation is made faster. - WB activation time shortened. - Animation during WB activation has been shortened. Added invincibility during WB activation period.
◆ Monica Gold Following adjustments are made for Monica Gold BD. - Capacity: 855 → 915 - Added "UC 10% Bonus" (Don't ask me what is this)
Following adjustments are made for "Beam-Cancel Bomb" of Monica Gold LG - Force: 5 → 10 - Ammo: 30 → 60 - Step movement can be controlled by using directional key - Tracking improved when used with sub lock. - Fire the bomb right below the user if not sub-locked.
◆ Ult. Monica Gold Following adjustments are made for Monica Gold BD3 - Capacity: 875 → 935 - Added "UC 10% Bonus".
Following adjustments are made for "MULTI-STEP" of BD3 - Speed: 85 → 200 - Ammo: 15 → 30
Following adjustments are made for "RAPIDCANNON" of Monica Gold AM3. - Force: 18 → 20 - Ammo: 300 → 450 - Projectile Size increased. - Enhanced the firing angle of projectiles. - Hitting an enemy grants a special condition that reduce the charge time of "CHARGE CANNON" equipped at AM4
Following adjustments are made for "ECM BOMB" of Monica Gold AM3. - Ammo: 60 → 80 - Directional key based step added. - Improved tracking when sub-lock is used.
◆ Monica・Gold LEADER Following adjustments are made for Monica Gold BD5. - Capacity: 870 → 930 - Added "UC 10% Bonus"
Following adjustments are made for "DECOY DASH" of Monica gold BD5. - Speed: 150 → 250 - Ammo: 15 → 20
Following adjustments are made for "A-H CANCELER" of Monica Gold LG4. - Range: 300 → 350 - Directional key based step added, - Improved tracking when sub-locked in use.
Following adjustments are made for Payrocket Launcher - Force: 21 → 25 - Range: 280 → 350 - Speed: 280 → 320 - Ammo: 400 → 700 - Projectile size increased - Tracking performance improved.
◆ Monica Gold Wing Following adjustments are made for Monica Gold BD4. - Capacity: 875 → 935 - Added "UC 10% Bonus" - REIGNITION Ammo: 3 → 10
Following adjustments are made for Monica Gold AM5. - Force: 15 → 16 - Range: 280 → 340 - Speed: 300 → 390 - Interval: 350 → 300 - Ammo: 350 → 650 - Projectile fires per round: 6 → 10 - Increased projectile size - Tracking improved.
Following adjustments are made for Monica Gold AM6. - Force: 30 → 38 - Range: 310 → 340 - Speed: 330 → 390 - Interval: 1000 → 600 - Ammo: 150 → 200 - Numbers of bullet fires per shot: 2 → 3 - Projectile size increased. - Shortened cooldown time. - "Hyper Shot" support will not apply.
◆ Monica Gold Land Following adjustments are made for Monica Gold BD6. - Capacity: 870 → 930 - Added "UC 10% Bonus" - "BARRIER" effect time increased. - Ignores damage taken from frontal attack when barrier is deployed.
Following adjustments are made for "CHARGE CANNON" of Monica gold AM10. - Force: 37 → 43 - Interval: 500 → 1000 - Ammo: 30 → 100 - Size and Force of attack increases for each charge level. Max charge level is 3
◆ Berzelious Girl Following adjustment is made for Berzelius Girl BD - Capacity: 920 → 980
Following adjustments are made for "REIGNITION" of Belzelius Girl BD. - Speed: 160 → 200 - Ammo: 5 → 10 - Support effect "Light Propellant" is changed to "Propellant" - Cooldown increased. (or improved? Not sure)
Following adjustments are made for "BLAST TACKLE" of Berzelius Girl HD. - Range: 150 → 200 - Ammo: 25 → 50 - Number of combo 1 → 2 - Recovers boost upon hitting enemy.
Following adjustments are made for "Berzel Bazooka" - Force: 22 → 23 - Speed: 320 → 350 - Ammo: 300 → 350 - Number of bullets fire per round: 6 → 5 - Projectile size increased.
Following adjustments are made for Zelius Psygun - Force: 12 → 15 - Range: 300 → 320 - Interval: 350 → 300 - Ammo: 400 → 420 - Cooldown time removed.
◆ Berzelius Girl P Following adjustments are made for Berzelius Girl BD3 - Capacity: 895 → 945
Following adjustments are made for "REIGNITION" of Berzelius Girl BD. - Speed: 160 → 200 - Ammo: 5 → 10 - Support effect "Light Propellant" is changed to "Propellant" - Cooldown increased.
Following adjustments are made for "STEAL BOOST" of Berzelius Girl LG2 - Force: 9 → 10 - Ammo: 15 → 50 - Improved homing - Increased the amount of boost recovered upon hit.
Following adjustments are made for "Anomaly Bazooka" - Force: 8 → 10 - Range: 290 → 320 - Speed: 320 → 350 - Interval: 500 → 400 - Ammo: 200 → 350 - Number of bullets fire per round: 6 → 5 - Projectile size increased.
Following adjustments are made for "Persis missile". - Speed: 270 → 300 - Interval: 750 → 400 - Ammo: 220 → 300 - Tracking improved.
◆ Boost consumption rate from air dash action "Air loop" and "Accel Roll" reduced.
◆ Trizellion Following adjustments are made for Trizellion BD - "Mode Change" animation reduced - Gains "Speed Up" + "Free Boost Run" + "Gladiator" Buff
Following adjustments are made for "SPECIAL SHOT" of Trizellion BD@ - Ammo: 10 → 15(No EIW)/ 14 → 30(EIW 1)/ 20 → 30(EIW 2) - Force: 40 → 45( 2 EIW) - Activate animation is made short. Added invincibility during animation. - Added a knockback on activation.
Following adjustments are made for "SLASH" of Tri-Sword - Force: 23 → 30 - Range: 305 → 350 - Speed: 325 → 570 - Ammo: 30 → 150
Following adjustments are made for "TRINITY SWORD" of Tri-Sword - Force: 32 → 36 - Speed: 120 → 150 - Attributes of sword can be changed by pressing directional key and Left mouse button during a combo. Maximum attribute change is 2 per combo. - All attribute attacks will have 2 combo attack in total. One additional combo may be added using attribute change. - Changed "Burn" debuff of Fire attribute Sword to "Melt".
Following adjustments are made for the dedicated WB "Aura System" - Grants "All Guard 60%" and "Crimson Veil" support effect upon activation. - WB gauge accumulation is made faster. - WB activation time shortened. - Animation during WB activation has been shortened. Added invincibility during WB activation period.
◆ Monica Gold Following adjustments are made for Monica Gold BD. - Capacity: 855 → 915 - Added "UC 10% Bonus" (Don't ask me what is this)
Following adjustments are made for "Beam-Cancel Bomb" of Monica Gold LG - Force: 5 → 10 - Ammo: 30 → 60 - Step movement can be controlled by using directional key - Tracking improved when used with sub lock. - Fire the bomb right below the user if not sub-locked.
◆ Ult. Monica Gold Following adjustments are made for Monica Gold BD3 - Capacity: 875 → 935 - Added "UC 10% Bonus".
Following adjustments are made for "MULTI-STEP" of BD3 - Speed: 85 → 200 - Ammo: 15 → 30
Following adjustments are made for "RAPIDCANNON" of Monica Gold AM3. - Force: 18 → 20 - Ammo: 300 → 450 - Projectile Size increased. - Enhanced the firing angle of projectiles. - Hitting an enemy grants a special condition that reduce the charge time of "CHARGE CANNON" equipped at AM4
Following adjustments are made for "ECM BOMB" of Monica Gold AM3. - Ammo: 60 → 80 - Directional key based step added. - Improved tracking when sub-lock is used.
◆ Monica・Gold LEADER Following adjustments are made for Monica Gold BD5. - Capacity: 870 → 930 - Added "UC 10% Bonus"
Following adjustments are made for "DECOY DASH" of Monica gold BD5. - Speed: 150 → 250 - Ammo: 15 → 20
Following adjustments are made for "A-H CANCELER" of Monica Gold LG4. - Range: 300 → 350 - Directional key based step added, - Improved tracking when sub-locked in use.
Following adjustments are made for Payrocket Launcher - Force: 21 → 25 - Range: 280 → 350 - Speed: 280 → 320 - Ammo: 400 → 700 - Projectile size increased - Tracking performance improved.
◆ Monica Gold Wing Following adjustments are made for Monica Gold BD4. - Capacity: 875 → 935 - Added "UC 10% Bonus" - REIGNITION Ammo: 3 → 10
Following adjustments are made for Monica Gold AM5. - Force: 15 → 16 - Range: 280 → 340 - Speed: 300 → 390 - Interval: 350 → 300 - Ammo: 350 → 650 - Projectile fires per round: 6 → 10 - Increased projectile size - Tracking improved.
Following adjustments are made for Monica Gold AM6. - Force: 30 → 38 - Range: 310 → 340 - Speed: 330 → 390 - Interval: 1000 → 600 - Ammo: 150 → 200 - Numbers of bullet fires per shot: 2 → 3 - Projectile size increased. - Shortened cooldown time. - "Hyper Shot" support will not apply.
◆ Monica Gold Land Following adjustments are made for Monica Gold BD6. - Capacity: 870 → 930 - Added "UC 10% Bonus" - "BARRIER" effect time increased. - Ignores damage taken from frontal attack when barrier is deployed.
Following adjustments are made for "CHARGE CANNON" of Monica gold AM10. - Force: 37 → 43 - Interval: 500 → 1000 - Ammo: 30 → 100 - Size and Force of attack increases for each charge level. Max charge level is 3
◆ Berzelious Girl Following adjustment is made for Berzelius Girl BD - Capacity: 920 → 980
Following adjustments are made for "REIGNITION" of Belzelius Girl BD. - Speed: 160 → 200 - Ammo: 5 → 10 - Support effect "Light Propellant" is changed to "Propellant" - Cooldown increased. (or improved? Not sure)
Following adjustments are made for "BLAST TACKLE" of Berzelius Girl HD. - Range: 150 → 200 - Ammo: 25 → 50 - Number of combo 1 → 2 - Recovers boost upon hitting enemy.
Following adjustments are made for "Berzel Bazooka" - Force: 22 → 23 - Speed: 320 → 350 - Ammo: 300 → 350 - Number of bullets fire per round: 6 → 5 - Projectile size increased.
Following adjustments are made for Zelius Psygun - Force: 12 → 15 - Range: 300 → 320 - Interval: 350 → 300 - Ammo: 400 → 420 - Cooldown time removed.
◆ Berzelius Girl P Following adjustments are made for Berzelius Girl BD3 - Capacity: 895 → 945
Following adjustments are made for "REIGNITION" of Berzelius Girl BD. - Speed: 160 → 200 - Ammo: 5 → 10 - Support effect "Light Propellant" is changed to "Propellant" - Cooldown increased.
Following adjustments are made for "STEAL BOOST" of Berzelius Girl LG2 - Force: 9 → 10 - Ammo: 15 → 50 - Improved homing - Increased the amount of boost recovered upon hit.
Following adjustments are made for "Anomaly Bazooka" - Force: 8 → 10 - Range: 290 → 320 - Speed: 320 → 350 - Interval: 500 → 400 - Ammo: 200 → 350 - Number of bullets fire per round: 6 → 5 - Projectile size increased.
Following adjustments are made for "Persis missile". - Speed: 270 → 300 - Interval: 750 → 400 - Ammo: 220 → 300 - Tracking improved.
◆ Boost consumption rate from air dash action "Air loop" and "Accel Roll" reduced.
Berzelius Girl's REIGNITION : Basically the cooldown lasts a few seconds before the propellant buff disappears. I've tested a bit and you can air loop about 4 times before you lose boost/ can reignition again.
elmatalast Molcars Party Hard
Posts : 1457 Join date : 2014-06-30 Age : 30 Location : MotherEarth
Rinka, Original Natascha and now Triz. They just overdid a bit but then if they hadn’t done that they'd have remained in sub garage of people. Except that melt buff of triz, I liked rest of the adjustments of this update
TE-O Newbie
Posts : 23 Join date : 2012-07-15 Age : 35 Location : korea
Its not like Trizelion wasn't used. His Shock Sword and Wind Sword are great kits for CC. Its just that he's not entirely "OP to hell and back." just competent enough.
NeedCheeseCake Ace Poster
Posts : 1712 Join date : 2015-04-12 Location : DASD
you seem to be forgetting his base HP. now he can melt, shock, and pretty much abuse what he wants with the all guard and CV. giving his main weapon even more damage and essentially infinite ammo is the funniest shit I've seen. I love trizelion but what the fuck is this. need I remind you his FUCK YOU MAIN SLASH DISC is the size of pepo pucci's ass crack and can spin stun airs.
you know what yeah fuck your little girl units I'm glad triz is broken.
I'm unsure whether the fact Trizelion MWP piercing terrain is intentional or bug.
Kuzuha What Abbey Get
Posts : 2441 Join date : 2011-10-03 Location : Philippines
Subject: Re: 18/04/2019 update (updated) Sat Apr 20, 2019 4:56 am
The prob is that CS overbuffed the said units that they become godly broken. Again, CS doesn't care about balance. It's not surprising. And I don't enjoy the game anymore in this state.
Sakura1 Crab
Posts : 5579 Join date : 2013-06-25 Location : Bad Cake I hope u choke on watermelons