RaverX Ace Poster
Posts : 1047 Join date : 2014-06-06 Age : 24 Location : Such Doge Such Wow
| Subject: Kuhl Build.... So Kool Wed Apr 06, 2016 8:09 pm | |
| - Spoiler:
Kuhl
[Parts] BD: Kuhl BD : Voltic Charge(default) LG: Kuhl LG [Clearance] [Clearance] [High Run Beta] BS: Lafiel BS [EX High Power Beta] [EX High Power Beta] [EX High Power Beta] HD: Kuhl HD [Tank] [High Run Beta] HDAC: +1 str +1 wlk [EX High Run Beta] FCAC: Kuhl Gear BS: Kuhl BS [EX High Power Alpha] [Beast] AM: Kuhl AM WP: Volt Gauntlet [Beast] WP: Cosmic Beer [EX High Run Beta] [EX High Run Beta] [EX High Run Beta] AM: Kuhl AM2 [Tank] [Beast] WP: Volt Gauntlet [High Gladiator] [Grappler] WP: - WP: Voltic Power
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1335 CAPA: 1335 HP: 594 STR: 40 TEC: -6 WLK: 37 FLY: 2 TGH: 17
LEVEL: 9
[Cartridges] Capacity +70×6 Blast Guard Fast Recovery Boost Run
Last edited by RaverX on Wed Apr 06, 2016 9:01 pm; edited 1 time in total | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Kuhl Build.... So Kool Wed Apr 06, 2016 8:16 pm | |
| why do you have a high run alpha tune when you are already in negative tec
level 9? assault step? sword guard? No real reason to leave melees not capped because they have useful carts. I'd only ever noncap airs. | |
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