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 Miruru build

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Maelstrom
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Male Posts : 4840
Join date : 2014-10-14
Age : 29
Location : Brazil

Miruru build Empty
PostSubject: Miruru build   Miruru build EmptyWed Apr 06, 2016 5:55 pm

Spoiler:

I know almost nothing about her and it's my first time
building wlk based ART. There's anything to improve?

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Winty
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Winty


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Join date : 2011-06-12
Location : california

Miruru build Empty
PostSubject: Re: Miruru build   Miruru build EmptyWed Apr 06, 2016 7:16 pm

sway

or some kind of mobility cart, you have two levels to actually take short boost and quick land if you really wanted but I prefer sway since you already have boost run and sway corrects the boost run lean issue. Float dash works on walk as well(breakpoints are unknown but they are probably close to boost run breakpoints) if you want that. I don't think have no mobility cart at all is a good choice.

She has fast recovery, if you go with sway or fd you'll have another cart to use for that which is really helpful against charge delay/disorder from airs and things like homura's wastebooster+Slow turn combo(which is instant death to boost run artillery)
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SuperNova.pt
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SuperNova.pt


Male Posts : 624
Join date : 2011-09-23
Age : 34
Location : Portugal

Miruru build Empty
PostSubject: Re: Miruru build   Miruru build EmptyThu Apr 07, 2016 4:06 am

Winty wrote:
She has fast recovery, if you go with sway or fd you'll have another cart to use for that which is really helpful against charge delay/disorder from airs and things like homura's wastebooster+Slow turn combo(which is instant death to boost run artillery)

Fast recovery is a cart that everyone should take in every bot (if the core actually has it). The game has a lot of deadly debuffs to certain type of builds, as winty said.
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Aethereal
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Male Posts : 296
Join date : 2011-03-11

Miruru build Empty
PostSubject: Re: Miruru build   Miruru build EmptyThu Apr 07, 2016 8:35 am

It's not uncommon for people to tune Eternal on Miruru's HD part.
Due to the way her head is tilted forward from her axe-wielding posture, she tends to suffer HD breakage more often than other arts, moe or otherwise.
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Maelstrom
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Male Posts : 4840
Join date : 2014-10-14
Age : 29
Location : Brazil

Miruru build Empty
PostSubject: Re: Miruru build   Miruru build EmptyThu Apr 07, 2016 2:33 pm

I thought that boost run ARTs had no need of a dash cart, but if
have to take one so I will go with sway, I really hate to have short
boost and boost run on the same build...
I had some capacity problems while calculating her, that is why
I stoped at lvl 8, but I will try to fit both sway and fast recovery.
It's also nice to know about the eternal thing.

Thanks for the advice guys.
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