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 2016/3/17 Rank Challenge

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Skulkraken
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Skulkraken

Male Posts : 386
Join date : 2010-07-19
Age : 34

2016/3/17 Rank Challenge Empty
PostSubject: 2016/3/17 Rank Challenge   2016/3/17 Rank Challenge EmptyThu Mar 17, 2016 4:34 am

Greetings Cosmic Fighters!
Maintenance is now over. Thank you for your patience

Two Amazing Inventors Entering the Battlefield?! Rouche and Mialy Coming Next Week!


We are pleased to announce that Rouche and Mialy will be coming to our servers next week!
2016/3/17 Rank Challenge %5E1803856781D5FC7BCDA120409AD0D91D11259FA36C788F94C3%5Epimgpsh_fullsize_distr
Rouche (a buster type cosmoloid) is a genious inventor who has produced a myriad of great creations. She has a rivalry with Mialy, who is also an inventor from the same town, however what really gets Rouche's spirit of rivalry fired up is the difference in bust size between the two.

When taking part in battle, Rouche uses her combat suit that utilizes the motion of the pieces mounted on it as a trigger to fire energy balls. She is able to fire the energy balls in rapid fire, as well as charge up and fire an extra large energy ball. Furthermore, she can fire gravity balls which are used to obstruct her opponent's actions.

This prodigy is equipped with a wide variety of useful abilities. Her shift action is one to behold! She has an amazing ability that can blow her opponents to smithereens by summoning a gigantic meteorite to fall upon any spot she desires.
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Rouche's childhoold friend Mialy (an aerial type cosmoloid) is also a great inventor. In secrecy, she has repeatedly poured her sweat and blood in efforts to catch up to and surpass the genius that is Rouche.

When she takes part in battle, she uses her droids to obstruct her opponents' actions as well as the rail gun that is mounted on her hips. Her four droids automatically target her opponents, and as the droids obstruct their actions Mialy uses her main weapon, the gust blasting rail gun, for a consecutive attack. Her shift action is all about stealth, for a certain amount of time she can become invisible.

Ranker Challenges

2016/3/17 Rank Challenge Ranker
That is right! We are having our third ranking event! You all have from 3/17 to 4/21 to raise your rank and receive some nice rewards. We are offering prizes to those who can get past rank 20. But the question is...

CAN YOU MAINTAIN YOUR RANK?

★TIER 1: RANKS 21&22★


-Tetratrigger [PINK] (x1)
-Tetratrigger [YELLOW] (x1)
-Tetratrigger [GRAY] (x1)
-Tetratrigger [ORANGE] (x1)
-EXP50% ALPHA (x1)
-UC50% ALPHA (x1)
-Recovery Drink (x2)
-1000 FP

★TIER 2: RANKS 23-25★

-Tetratrigger [RED] (x1)
-Tetratrigger [GREEN] (x1)
-Tetratrigger [VIOLET] (x1)
-Tetratrigger [CYAN] (x1)
-Cosmos Memory I (x3)
-Cosmos Memory II (x2)
-Ductile Metal II (x1)
-Dash Circuit II (x1)
-Beam Liquid II (x1)
-SPHERE Binder (x1)
-Success Booster 20% (x1)
-2000 FP

★TIER 3: RANKS 26-30★


-Hexatrigger [PINK] (x1)
-Hexatrigger [YELLOW] (x1)
-Hexatrigger [GRAY] (x1)
-Hexatrigger [ORANGE] (x1)
-Cosmos Memory I (x3)
-Cosmos Memory II (x2)
-Cosmos Memory III (x1)
-Hardened Metal III (x1)
-Ductile Metal III (x1)
-Material Protection OMEGA (x1)
-SPHERE Binder (x1)
-Success Booster 20% (x1)
-3000 FP

★TIER 4: RANKS 31-33★


-Hexatrigger [RED] (x1)
-Hexatrigger [GREEN] (x1)
-Hexatrigger [VIOLET] (x1)
-Hexatrigger [CYAN] (x1)
-Cosmos Memory I (x6)
-Cosmos Memory II (x4)
-Cosmos Memory III (x2)
-Hardened Metal III (x2)
-Ductile Metal III (x2)
-Material Protection OMEGA (x2)
-SPHERE Binder (x2)
-Success Booster 30% (x1)
-4000 FP

★TIER 5: RANKS 34-37★


-Octatriger [PINK] (x1)
-Octatriger [YELLOW] (x1)
-Octatriger [GRAY] (x1)
-Cosmos Memory I (x8)
-Cosmos Memory II (x6)
-Cosmos Memory III (x4)
-Cosmos Memory IV (x2)
-Beam Liquid IV (x2)
-Solid Plate IV (x2)
-Treated Ash IV (x2)
-Material Protection OMEGA (x2)
-Cartridge Format (x2)
-SPHERE Binder (x2)
-Success Booster 30% (x2)
-5000 FP

★TIER 6: RANKS 38-40★


-Octatriger [RED] (x1)
-Octatriger [GREEN] (x1)
-Octatriger [VIOLET] (x1)
-Octatriger [CYAN] (x1)
-Cosmos Memory I (x10)
-Cosmos Memory II (x8)
-Cosmos Memory III (x6)
-Cosmos Memory IV (x4)
-Beam Liquid IV (x4)
-Solid Plate IV (x4)
-Treated Ash IV (x4)
-Material Protection OMEGA (x3)
-Cartridge Format (x3)
-SPHERE Binder (x3)
-Success Booster 30% (x3)
-6000 FP

The tiers are non-stackable, meaning you only get the prizes for the tier you are in. Also, this prize list is not definitive as of yet, the prizes may change. We appreciate your understanding.

New Hair Styles

You can now get your hands on the hairstyles of the following cosmoloids: Asuka, Chihiro, Matoi, Silva.
2016/3/17 Rank Challenge %E3%83%98%E3%82%A2%E3%82%A2%E3%83%AC%E3%83%B3%E3%82%B8


Bug Fixes and Balance Adjustments


There are several old bugs that have been fixed and certain adjustments have been made.

★★★★★BUG FIXES★★★★★


★Shift Action Description Mismatch★

The following shift actions dealt different damage than what is written on their descriptions. In order to match them up the numbers were lowered on the display, however the abilities' actual damage was not lowered.

  • Binding Thorns
    Binding Thorns L
    Chain Shot
    Clock Distortion


★Audrit's Shift Action★

The glitch where the wrong icons get displayed when Audrit's shift action is used while in the air has now been fixed.

★Maps★

There was a part of the maps "Glacier Palanet" and "Green Winds" that didn't match up with the rest, it is now fixed.

★Wonderbits★

The bug that caused cosmoloids who received damaged from the wonderbit item Spike Bit to have all damaged nulled for a short period of time has been fixed. It has been fixed to only null damage from the Spike Bit item for a short period of time after being inflicted damage by it.

★Haunted Runs and NPC Team★

The bug in the Haunted runs where sometimes players become part of the NPC team has been dealt with.

★Client Freezing★

The bug where the client freezes after entering a present or invitation code has been fixed.

★Renomnus and Support Points★

The support points the player receives for using Renomnus' Orbet Wand to summon a bomb have been lowered. Also support points that a player receives when the bomb damages an enemy player or NPC have been increased.

★Clair Morte's Attack Cool Down★

The bug that caused Clair Morte's shift action "Banish Walk" and her sub weapon attack Scythe of Greed to not have a short cool down period has been fixed.

★Cool Down and Ammo Expenditure★

The bug that caused a cool down period and the expenditure of ammo regardless of whether or not one attacked, for being stopped or stunned while using a sub weapon or a shift action has been fixed.


  • -There has been no change in the effects from being stunned or being stopped when a sub weapon or a shift action was interrupted.


★Silva's Shift and Main Weapon Incompatibility★

The bug that caused Silva's derivative main weapon attack to not be usable for a second time while using the shift action "Fierce Assault" has been fixed.

★NPC Tower★

The bug that caused the opponents tower in Haunted III to have their gauge rise even though NPCs were not in the vicinity of the tower has been fixed.

★Weapon's Missing Attributes★

The bug from the 2/10 update that caused weapons with both main and sub parts to show a "-" for attributes such as range and speed has been fixed.

★League Unit Maximum Cost★

The bug that allowed players to join a league even when their total unit cost exceeded the maximum amount by registering and then going to "My Ship" and editing their cosmoloid has been fixed.

★Asukas's Charge Laser Attack★

The bug that caused players who are far away from Asuka to not be able to see the incoming fire when she used her "Charge Laser" attack has been fixed.

★Chihiro's Teleport Ability★

The bug that caused players to teleport inside objects within the battlefields when using Chihiro's "Teleport" ability has been fixed.

★Alistia's Chrono Stamp Attack★

The bug that caused Alistia's attack "Chrono Stamp" to not stun her opponents when she is attacking in a forward motion has been fixed.

★Weapon Parts Attribute Mismatch★

The bug that caused some weapon parts to not have their appearance and attributes match up has been fixed.

★Daedalion AM's Effects' Colors★

The colors of the special effects from Daedalion AM's enhancement ability have changed.

★Gwain BD's Sub Weapon★

The bug that caused display panels in "My Ship" to become lowered after using Gwain's subweapon in the lobby has been fixed.

★★★★★BALANCE ADJUSTMENTS★★★★★


★Amateus' Shift Action★

Amateus' shift action "Solar Blast" has become stronger when upgraded to grade S.

★Rejoining League Match After Being Defeated★

The amount of BP points that determine the cool down before rejoining a match have been lowered.

★Additions★


  • ★Profiles




    • -Profiles have been added to "My Ship." As well as Medal Holders, where you can see all the medals that you have collected thus far. With each medal you will be able to see special artwork and bonus content. You can attain medals by drawing cosmoloids from the garapon.

    ★Wonderbit items have been increased




    • -Some of the wonderbits will be given to players who re-spawn when they are in a low rank during a league match.
      -The teams BP and scores will also affect the kinds of wonderbits that are given to the players when they re-spawn.
      -The league matches that will have these wonderbit bonuses are Prime and Prime Zero.

    ★Item Limit Implementation




    • -There is now a limit to the amount of items players can hold. If you already have the maximum quantity of a certain item then you will no longer be able to receive more of that item. If you already have a certain item that exceeds the quantity limit, those extra items will not vanish. The following are the items that now have a limit.

      • -Garapon tickets (Maximum is now 99)
        -Everything else besides Garapon tickets (Maximum is now 999)
        -Any items that already had a different maximum limit, will remain as is.






★Shift Action Slow Bomb★


  • -The blasts that would show up when the bomb landed are now gone.
    -The power of the bomb has been set to the value of one.
    -The amount of bombs for each grade has been increased by one.
    -When launching the bomb, the field view is now higher.


★WandersHD2★

The shift skill "WandersHD2" has had the blast effect taken away.

★Comets★

Some of the objects that become formed from the comets have now been made to longer be destroyed by certain projectile and certain melee attacks.

★Support Points Obtained from Good and Bad Map Effects★

The support points that one receives from both good and bad map effects have been set to become lower for each time the effects are received.

★Shift Actions for Stomp★


  • -Grade S has been added. Along with the ability of enhanced attack effects enabled.
    -There have been no changes to to the 2nd shift action versions of "Stomp A"and "Stomp S."


★Asuka's Charge Laser Attack★

Asuka's Charge Laser Attack has been modified to lower in power when used at a range that goes beyond the displayed range.

★Support Points from Slow Bomb★

Support points granted from the use of Slow Bomb have been increased.

★Weapon Visual Effects★

The following list of weapons have had either of the following done: Enlarged bullets, blasts; increased bullet speed.


  • -Little Star Gun
    -Beam Launcher
    -Beam Launcher Mod
    -Fiona's Beam Cannon


★Mid-battle League Participation★

When entering a league battle that has already started, the player will not receive a wonderbit item for the first time they spawn.

★Other Adjustments★


  • -The parts that are connected to the Shuttle Hanger Core 2 have had their name changed to Shuttle Hanger Core 2@.
    -Weekly Missions: when it is possible to earn both UC and items from the weekly missions, the item icon will appear.
    -Missions and Training Display: when there are multiple prizes for an entry the player can hold their mouse over the item icon and the number of items the player can attain are now displayed.


Bug Outbreak


Here is a list of the bugs we have discovered from our last update. They have already been fixed. We are sorry for any inconveniences.

We currently have a Cartridge Trial Campaign where all cartridge installation fees should have been 75% off, however some of the cartridges did not have the discount applied. The cartridges were:


  • ★The Grade B NPC Damage Cartridges

    • -NPC Damage : 5% NPC Damage (Grade B)
      -NPC Damage : 10% NPC Damage (Grade B)
      -NPC Damage : 20% NPC Damage (Grade B)

    ★The Tower Support Cartridges

    • -Tower Support ATK: Gunner Aspect (Grade B)
      -Tower Support ATK: Swift Apsect (Grade B)




We also noticed that the price displayed when installing cartridges had the place value of ones reduced to zero.


  • -For example: a cartridge that costs 100 UC at 75% off is supposed to show up as 25 UC, however it shows up as 20 UC.
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Silvershine
Regular Poster
Regular Poster


Male Posts : 423
Join date : 2012-02-08
Age : 29
Location : Switzerland

2016/3/17 Rank Challenge Empty
PostSubject: Re: 2016/3/17 Rank Challenge   2016/3/17 Rank Challenge EmptyThu Mar 17, 2016 4:53 am

@Skulkraken wrote:
The bug that caused a cool down period and the expenditure of ammo regardless of whether or not one attacked, for being stopped or stunned while using a sub weapon or a shift action has been fixed.

When will this be fixed in normal Cosmic Break EN =w=
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Stickboy
Master Poster
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Stickboy

Male Posts : 2971
Join date : 2011-05-23
Age : 26
Location : Malaysia

2016/3/17 Rank Challenge Empty
PostSubject: Re: 2016/3/17 Rank Challenge   2016/3/17 Rank Challenge EmptyThu Mar 17, 2016 8:28 am

I dont get that bug, pls explain it
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Astral_Dono
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Male Posts : 7875
Join date : 2011-06-10
Age : 26
Location : Mars

2016/3/17 Rank Challenge Empty
PostSubject: Re: 2016/3/17 Rank Challenge   2016/3/17 Rank Challenge EmptyThu Mar 17, 2016 10:23 am

Basically speaking, if you were about to use a sub weapon/shift actiont hat used ammo and you were stunned immediately after trying to execute it, it would act as if you DID use it and the sub weapon/shift action would have it's ammo drained and it would have a cooldown period despite never being successfully executed.
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Priskern
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Priskern

Male Posts : 1142
Join date : 2011-02-13
Age : 35
Location : 大丈夫だ 問題ない 囧

2016/3/17 Rank Challenge Empty
PostSubject: Re: 2016/3/17 Rank Challenge   2016/3/17 Rank Challenge EmptyThu Mar 17, 2016 10:29 am

Eh? isn't that "suppose" to happen? I mean you "did" use it, but enemy just interrupt you. So it's sort of like an "advantage counter" in fighting games that consider as bonus features (like most fighting game, a counter nets you bonus damage etc) for enemies right?

Dunno why they changed it though....
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2016/3/17 Rank Challenge Empty
PostSubject: Re: 2016/3/17 Rank Challenge   2016/3/17 Rank Challenge Empty

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