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 Wonder Balancer?

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RaverX
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Isdelft
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PostSubject: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 12:29 am

derpsearch cant find any ,so i wanna ask

when you have more than 10/10 , will it extend the time/hp or it will set yours to 10/10

did someone try that ?
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 8:56 am

17 str and 17 tec on my machina kali makes her wonder bit go about 38 seconds.

And 17 str and 17 tec on my rouche makes her wonderbit go about 20 seconds.

Going to try sanae's twirling flame bit... then edit this.
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reVelske
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 9:03 am

....you might want to test it with the same bits.
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 9:21 am

Since reVelske posted before I finished editing... I'll just post it here:

Sanae's Twirling Flame Bit tests:

40 str and 0 tec with wonder balancer - about 11 seconds

31 str and 1 tec with wonder balancer - about 33 seconds

21 str and 21 tec with wonder balancer - about 38 seconds


I don't think I would like to get my str and tec balance at higher with just this 5 seconds increase by adding 10 more on both. Maybe you can get +15 seconds more with 40 str and 40 tec.

But I can't test for hp of the wonderbit though... don't have a test buddy. #em6
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 9:28 am

I can help
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Pork Chop
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 9:32 am

JingAqua wrote:
I can help

I'll just pm you in game if I have the time. Going to sleep, 10:30pm here in indo land. Going to work tomorrow. Appreciate the initiative. Happy Icy
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Isdelft
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 3:31 pm

oh well , thats great to hear , so its extend the time

hp issue is not the problem , most of bits have low hp (fragile) and dont give much different
(unless ya got tough wonder bit)


i have 1/38 mialy+tough wonder bit
1.> without tough wonder bit : her bit is just broken when got shoot by random handgun

2.> with tough wonder bit but before i tune wonder balancer : her bit's hp can just only rise merely
5pixel(i think ???)

3.> tough wonder bit+wonder balancer : her bit's hp just like about 3 times of 2.>



so 10/10 stats gives like 5 more sec to your wb ...



well , i wonder about breakpoints too , but plz dont do it , too much work >:V


thanks anyways (now im gonna abuse my perse *cough cough cough*)
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 3:54 pm

IxionsagaDT wrote:
oh well , thats great to hear , so its extend the time

hp issue is not the problem , most of bits have low hp (fragile) and dont give much different
(unless ya got tough wonder bit)


i have 1/38 mialy+tough wonder bit
1.> without tough wonder bit : her bit is just broken when got shoot by random handgun

2.> with tough wonder bit but before i tune wonder balancer : her bit's hp can just only rise merely
5pixel(i think ???)

3.> tough wonder bit+wonder balancer : her bit's hp just like about 3 times of 2.>



so 10/10 stats gives like 5 more sec to your wb ...



well , i wonder about breakpoints too , but plz dont do it , too much work >:V


thanks anyways (now im gonna abuse my perse *cough cough cough*)

um i didnt care hard enough to read wut u say so

1) Wonder balancer needs either 0 str/tec to work
2) it doubles the time
3) doubling a wb with a 0 stat sucks
4)???
5) save ur money
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God is a Cat Girl
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 4:28 pm

It doesn't need stats to work.
What it (supposedly) does is to make your bit have the stats/timer that you get with 10/10 rather than using the stats you actually have.
If you have a 1/40 Mialy with that tune, your Mialy will still use the 40 tec for her weapons, but the bit will ignore her stats and will be as if you had 10/10.
(I'd actually do that if I had Mialy H. Bit spam and run away is rather too cheap when I can spam bit, spam railgun and actually do damage with it, while just having reduced stats on the bit but still better timer than 1/40.)

The 0str or tec thing is an exception, so you don't get full bit duration without having both stats as positive. Though they are still giving a positive effect to negative stat WB by doubling the duration, which isn't as good, except if you want to double your placed units, which even with a negative stat still tend to last for a good while, even though the HP is still bad (I think).
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AnTi90d
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 4:33 pm

I tuned WB to my 1str 40tec 1s Mialy and am loving the results.

I wish that I had thought to dual client and go to a team fight and do specific tests, before and after, though. I can't tell if her bit duration or bit damage has changed, but it has significantly increased the HP of the bits (and made them much more annoying, so I've been told.)
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 4:53 pm

Does It Affect Aura Bots? cause i made a build for my Lux legion with 1 str and 32 tec with 38 fly and 563 hp...... me wants to increase the duration of WB
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 7:37 pm

God is a Cat Girl wrote:
It doesn't need stats to work.
What it (supposedly) does is to make your bit have the stats/timer that you get with 10/10 rather than using the stats you actually have.
If you have a 1/40 Mialy with that tune, your Mialy will still use the 40 tec for her weapons, but the bit will ignore her stats and will be as if you had 10/10.
(I'd actually do that if I had Mialy H. Bit spam and run away is rather too cheap when I can spam bit, spam railgun and actually do damage with it, while just having reduced stats on the bit but still better timer than 1/40.)

The 0str or tec thing is an exception, so you don't get full bit duration without having both stats as positive. Though they are still giving a positive effect to negative stat WB by doubling the duration, which isn't as good, except if you want to double your placed units, which even with a negative stat still tend to last for a good while, even though the HP is still bad (I think).

ish that so i thought it was just the 0/40 etc etc shit hmm this ish good news then maybe i can build something but since im lazy i doubt it
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 7:57 pm

i'm not so sure either Sad Icy
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 8:05 pm

Eh, I have a 1str 40tec aura Vector/Seiron HD bot. I've been considering giving it WB just to see if it would affect it. If I do.. eventually.. I'll time his aura before and after.
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyThu Sep 11, 2014 8:21 pm

Sakura1 wrote:
IxionsagaDT wrote:
oh well , thats great to hear , so its extend the time

hp issue is not the problem , most of bits have low hp (fragile) and dont give much different
(unless ya got tough wonder bit)


i have 1/38 mialy+tough wonder bit
1.> without tough wonder bit : her bit is just broken when got shoot by random handgun

2.> with tough wonder bit but before i tune wonder balancer : her bit's hp can just only rise merely
5pixel(i think ???)

3.> tough wonder bit+wonder balancer : her bit's hp just like about 3 times of 2.>



so 10/10 stats gives like 5 more sec to your wb ...



well , i wonder about breakpoints too , but plz dont do it , too much work >:V


thanks anyways (now im gonna abuse my perse *cough cough cough*)

um i didnt care hard enough to read wut u say so

1) Wonder balancer needs either 0 str/tec to work
2) it doubles the time
3) doubling a wb with a 0 stat sucks
4)???
5) save ur money
well my mialy dont relate with my question , sorry about that , but 1/40 and 0/40 are whole diff things ...

i will not tune wonder balancer if that bots have 0 stat , since im too lazy to grind to make tune for every bot i use , and i already know wonder balancer+0stat is suck
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyFri Sep 12, 2014 12:34 am

IxionsagaDT wrote:
and i already know wonder balancer+0stat is suck

Well for my sledge heim that has about 6 seconds cooldown for every blast tackle, the 11 seconds spike bit via Wonder balancer + 40str/0tec helps me alot. #em3
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyFri Sep 12, 2014 8:31 pm

RaverX wrote:
Does It Affect Aura Bots?
I just tried this on a 1/39 genbu (1/40 with aura on)
before wonder balancer: ~1 minute (aura on: 14:03. ran out at 13:06)
after wonder balancer: ~1 minute 16 seconds (aura on: 13:06, ran out at 11:50)
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptySat Sep 13, 2014 12:29 am

Thank you, ZIIX.. beat me to it.

I'm definitely taking this on any bot that uses a WB/Aura and is 1/40.
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptySat Sep 13, 2014 1:35 am

awww then 0 or negative tec lnd melee can't enjoy anti-homing bit anymore....
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyTue Sep 23, 2014 10:10 am

today just test with my perse

with WB

15/15 is like 35 or 37 sec (i just messed it up)
21/21 is like 40-41 sec

for hp , i think its only little that not notice any difference
and for atk , perse's deadsect is too much , so i just ignore it
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyTue Sep 23, 2014 11:55 am

I know it's shorter with 39tec 0str on my Persenachia Shade than it is with 40tec 1str
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyTue Sep 23, 2014 12:00 pm

Arti wrote:
I know it's shorter with 39tec 0str on my Persenachia Shade than it is with 40tec 1str

Which is funny, because 0/40 was the same as 10/10 (it might have been higher actually, like 12/12 or something) last time I tested, because it was using a fixed timer that ignored stats.
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyTue Sep 23, 2014 12:15 pm

IxionsagaDT wrote:
today just test with my perse

with WB

15/15 is like 35 or 37 sec (i just messed it up)
21/21 is like 40-41 sec

for hp , i think its only little that not notice any difference
and for atk , perse's deadsect is too much , so i just ignore it
mine is 20/20 and the wb lasts 40 secs if fully charged.
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyTue Sep 23, 2014 1:08 pm

yes , i tested with full wb

but i think to tune WB perse is kinda waste .... since it only affect a little , not like others

(i still donno the breakpoints of balanced stats ... and i not have enough mats for test , so i just let it gooooooo Sleep )
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PostSubject: Re: Wonder Balancer?   Wonder Balancer? EmptyTue Sep 23, 2014 1:33 pm

come to think of it: does WB affect the dmg to? B/c I dun want 10/10 dmg on something like Perse O.O"
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