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 07/08/2014 updates (updated)

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Artemia
duckov
Tuskin
rei_hunter
RaverX
Shiar
That_Wiesel_Guy
Garmraid
Winty
Sakura1
Kuzuha
reVelske
AnTi90d
Gerrion
fggt
Frizz
StickyKeys
MrCake
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MrCake
[Administrator]
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MrCake


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Age : 33

07/08/2014 updates (updated) Empty
PostSubject: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 6:46 am

cosmic break will be implanting a "lighter game client behaviour"
they will be implanting a function to improve stuff such as effects, parts etc
to ensure "smooth" gameplay

unit #2 of the 6 invaders collab gara is added
which will feature yurika
07/08/2014 updates (updated) 001
along with new variant of chole peperonia, malca and lumeria

and levelling yurika to lvl 6 above will entitle you the following prizes
Spoiler:
new content of rule play will be added in break and defense
adjust consumption of bp when ps is destroyed
adjustment on waiting before the match starts
adjustment on installation location of vehicles and increase number installed

till 13/08/2014, you can exchange for goods in white angel coin shop for half price
however, after 13/08/2014, the coins will not be usable and you can sell them for 100 uc each.

and next week maintainence will be changed to 13/08/2014
which weekly gara lineup will be changed at the same time

collab gara unit #2
gold
Spoiler:

silver and below
Spoiler:


weekly gara
Spoiler:


Last edited by MrCake on Thu Aug 07, 2014 1:18 am; edited 2 times in total
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StickyKeys
Master Poster
Master Poster
StickyKeys


Male Posts : 2670
Join date : 2010-12-31
Age : 36
Location : Philippines

07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 7:14 am

MrCake wrote:

unit #2 of the 6 invaders collab gara is added
which will feature yurika
07/08/2014 updates (updated) 001
along with new variant of chole peperonia, malca and lumeria

I hope we don't get this update till next month.
Seriously I want the collab moes. I'd admit the show is boring but I like their characters.

If they ever put her in EN this month then I really have to give up trying to roll for Nemlim.

They didn't say if they'll give away 1s of Yurika?
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MrCake
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MrCake


Posts : 1391
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Age : 33

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PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 7:20 am

so far I doubt they say did say that
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Frizz
Busted
Busted



Male Posts : 2029
Join date : 2012-04-12
Age : 37
Location : Angel Academy

07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 7:23 am

>no 1s Yurika
Holy shit why we can't have nice things?
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fggt
Flat chests are JUSTICE!
fggt


Male Posts : 5770
Join date : 2011-02-03
Age : 32
Location : A certain boss's room

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PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 7:38 am

What with this shit? Two new garas in one month. My wallet is always ready but my body isnt.
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Gerrion
Wild Molcar
Wild Molcar



Male Posts : 2218
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Age : 37
Location : Portugal (Europe)

07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 8:04 am

Tbh i'm only saving for Kiriha. Need a shaman in my team Razz
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AnTi90d
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AnTi90d


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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 9:16 am

MrCake wrote:
cosmic break will be implanting a "lighter game client behaviour"
they will be implanting a function to improve stuff such as effects, parts etc
to ensure "smooth" gameplay.

Oh, goodie.. I wonder if they read some of my few thousand Tweets like, "LAG freeze LAG freeze LAG," or, "FREEZE fuck fuck LAG fuck fuck FREEZE."

MrCake wrote:
levelling yurika to lvl 6 above will entitle you the following prizes

NOTHING.

MrCake wrote:
new content of rule play will be added in break and defense
adjust consumption of bp when ps is destroyed
adjustment on waiting before the match starts
adjustment on installation location of vehicles and increase number installed

Fuck their faggot-ass B&D turrets. What lazy shit is begging for more?
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Guest
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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 9:22 am

AnTi90d wrote:
MrCake wrote:
cosmic break will be implanting a "lighter game client behaviour"
they will be implanting a function to improve stuff such as effects, parts etc
to ensure "smooth" gameplay.

Oh, goodie.. I wonder if they read some of my few thousand Tweets like, "LAG freeze LAG freeze LAG," or, "FREEZE fuck fuck LAG fuck fuck FREEZE."

MrCake wrote:
levelling yurika to lvl 6 above will entitle you the following prizes

NOTHING.

MrCake wrote:
new content of rule play will be added in break and defense
adjust consumption of bp when ps is destroyed
adjustment on waiting before the match starts
adjustment on installation location of vehicles and increase number installed

Fuck their faggot-ass B&D turrets. What lazy shit is begging for more?

If faggots didn't farm the rooms then maybe this wouldn't have happened, apparently JP had their fair share of farmer faggots as well.
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reVelske
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reVelske


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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 9:23 am

Frankly, even with all the turrets, well co-ordinated attack and actual smart players can easily break the defense, I'd imagine the Japs are having no issue with that, unfortunately, EN just oozes stupidity so people couldn't defend OR attack for shit.
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Guest
Guest




07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 9:24 am

reVelske wrote:
Frankly, even with all the turrets, well co-ordinated attack and actual smart players can easily break the defense, I'd imagine the Japs are having no issue with that, unfortunately, EN just oozes stupidity so people couldn't defend OR attack for shit.

I'd normally set a disorder / burning trap around a PS or under my turret to ensure safety, the amount of disorder and burn traps people just LEAVE BEHIND amazes me. Probably one of the most useful items in B&D.
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AnTi90d
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AnTi90d


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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 9:41 am

If they had not released B&D at the same time they turned on UC multipliers and released new core tune materials, it would be a different story. They should have given us multipliers one weekend and B&D the next. People would have farmed the Chaos room for UC and then actually played B&D.

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Guest
Guest




07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 9:45 am

People still farm B&D for the gems so unless they reduce the win rate for gems, it'll always be farmed. I suggest they add green, red, and blue gems to clog up the drop pool.
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Kuzuha
What Abbey Get
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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 10:05 am

Because in CBJP, B&D doesn't even last 20 secs.
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Guest
Guest




07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 10:12 am

Or they could just increase the drop rates for extended games.
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StickyKeys
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StickyKeys


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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 11:18 am

Soundstorm wrote:
Or they could just increase the drop rates for extended games.

Just to be clear, that's drop rate for prizes right? Because in my knowledge of a certain similar game, people will just derp around until the drop rate is high before the rush breaking starts.
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Sakura1
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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 11:31 am

Woooooooow Maybe now we can put everything in shit version and have no lag =3=
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Guest
Guest




07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 12:18 pm

StickyKeys wrote:
Soundstorm wrote:
Or they could just increase the drop rates for extended games.

Just to be clear, that's drop rate for prizes right? Because in my knowledge of a certain similar game, people will just derp around until the drop rate is high before the rush breaking starts.

Doesn't matter what "people" are doing, because there's always someone playing the game for what it is.
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Winty
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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 1:11 pm

>chloe malca lumeria

when will natascha get a variant
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Guest
Guest




07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 1:22 pm

Winty wrote:
>chloe malca lumeria

when will natascha get a variant

when she gets bigger cans
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reVelske
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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 1:26 pm

Inb4 performance update does NOTHING.

Well, since upgrade I haven't had to worry about it, lucky me. I do not miss the framefreezes one single bit.
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Winty
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PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 1:30 pm

Soundstorm wrote:
Winty wrote:
>chloe malca lumeria

when will natascha get a variant

when she gets bigger cans

pretty sure she's already bigger than chloe and lumeria
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Garmraid
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PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 1:38 pm

Well another gara(that we'll probably get NEXT week)...after burning myself with the 1st invader gara this one will need AWESOME silvers(since AXIS are pretty much dead tongue ) to even hope i'll roll it.(also "no 1s Yurika for you" isn't helping at all)
*rant mode ON* what C$, would hurt profit so much to give every "invader" 1s too?-counting it's a collab, so yeah having to roll a sh*tty gara won't help anything you collab with. tongue - *rant mode OFF*

On the other hand IF they can resolve(or at least lessen) the UBER LAG the game should be 200% better.


Last edited by Garmraid on Wed Aug 06, 2014 1:41 pm; edited 1 time in total
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That_Wiesel_Guy
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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 1:40 pm

When's Vestia/Astralyzer variant
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Winty
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PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 1:42 pm

that too
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Sakura1
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07/08/2014 updates (updated) Empty
PostSubject: Re: 07/08/2014 updates (updated)   07/08/2014 updates (updated) EmptyWed Aug 06, 2014 1:43 pm

When's Anko and Mikoto variant
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