| AURA System. | |
|
|
Author | Message |
---|
carigun Regular Poster
Posts : 229 Join date : 2012-08-10 Age : 28 Location : Kettering (UK)
| Subject: AURA System. Wed Feb 26, 2014 2:35 pm | |
| i just rolled SP1 for a few bots (Flapjack, I-SR and Aquila and didnt get) but i got a four legged AURA ART (M) but i do not know much about AURA System. is it the parts with the arrowed circle that the aura is or is it in the core? as i want to know where do i touch it. | |
|
| |
Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 36 Location : Back on the No-Tomorrow-Lane
| Subject: Re: AURA System. Wed Feb 26, 2014 3:05 pm | |
| AURA parts are marked with a little circle thingy, yes. The AURA system itself is a special type of Wonderbit and therefore in the core. All AURA parts react if the AURA is activated. Usually the transformation only works on a certain type (the part description will mention something like "AURA trans.: AIR only" or such). Most AURA users can change the AURA system to a different WB if you desire it, this isn't true if the AURA activation is done via subweapon (at least I don't know any suweapon AURA user who can remove their AURA). | |
|
| |
Shai Legendary Poster
Posts : 4410 Join date : 2012-07-30 Age : 29 Location : Lost Canvas
| Subject: Re: AURA System. Wed Feb 26, 2014 3:11 pm | |
| The circle is for parts that change. Like when in AURA mode they get different stats. However this circle also shows for mode change. So it's not for AURA bots only.
AURA parts mostly have in their description what happens while AURA is active. AURA WB also charges on its own just like Wonder Bits do. | |
|
| |
Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 36 Location : Back on the No-Tomorrow-Lane
| Subject: Re: AURA System. Wed Feb 26, 2014 3:14 pm | |
| @Circle: the Transformation and the ACTIVATE-ULTIMATE-REPLACEMENT-ABILITY-Parts have different colors, so you can tell them apart | |
|
| |
Shai Legendary Poster
Posts : 4410 Join date : 2012-07-30 Age : 29 Location : Lost Canvas
| Subject: Re: AURA System. Wed Feb 26, 2014 3:15 pm | |
| I thought they were both blue circles? D: | |
|
| |
carigun Regular Poster
Posts : 229 Join date : 2012-08-10 Age : 28 Location : Kettering (UK)
| Subject: Re: AURA System. Wed Feb 26, 2014 3:56 pm | |
| so i dont want to touch the core and circle arrowed marked parts | |
|
| |
Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 36 Location : Back on the No-Tomorrow-Lane
| Subject: Re: AURA System. Wed Feb 26, 2014 4:44 pm | |
| I think one cirlcle is light blue and dark blue and the other is orange and red or something.
Idk what bot you mean or whic parts you are using. Keep in mind that some AURA parts onl enhace the stats and do not actualy add special functions/weapons. | |
|
| |
carigun Regular Poster
Posts : 229 Join date : 2012-08-10 Age : 28 Location : Kettering (UK)
| Subject: Re: AURA System. Wed Feb 26, 2014 4:54 pm | |
| i dont know its name as its in japenise but i can mention what sort of parts it has.
ART M AURA
4 Legs in a part with Aura which dosent do much a Hand Mag/Breaker Aura Arm a Aura Arm with an explosivee gun (gun is a spereate part) a Non Aura HD, BD and BS in CB (might be in shop for around 60RT)
and i got it from SP1 for 50MT or the price of wolfguy | |
|
| |
Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 36 Location : Back on the No-Tomorrow-Lane
| Subject: Re: AURA System. Wed Feb 26, 2014 5:08 pm | |
| I just noticed this is a C21 thread. Disregard everything I said zomg I'm so sorry. Tut mir leid, Gomenasai, forgive me. I ehs dumb, omg so sorry. *sinks into the botton* | |
|
| |
carigun Regular Poster
Posts : 229 Join date : 2012-08-10 Age : 28 Location : Kettering (UK)
| Subject: Re: AURA System. Wed Feb 26, 2014 5:10 pm | |
| ..... ok, i just wanted to know what parts i can play with | |
|
| |
Stickboy Master Poster
Posts : 2971 Join date : 2011-05-23 Age : 29 Location : Malaysia
| Subject: Re: AURA System. Wed Feb 26, 2014 9:29 pm | |
| wow gg you guys
AURA in c21 isn't much difference in CB, but in c21, you can use AURA even with only 1 AURA part. Not sure if it even increase any stats (but i think they do), but it is still only applies to AURA parts.
I think you press T or F to use AURA, but you have to wait for the AURA gauge to fill up first. | |
|
| |
Shai Legendary Poster
Posts : 4410 Join date : 2012-07-30 Age : 29 Location : Lost Canvas
| Subject: Re: AURA System. Thu Feb 27, 2014 2:44 am | |
| | |
|
| |
carigun Regular Poster
Posts : 229 Join date : 2012-08-10 Age : 28 Location : Kettering (UK)
| Subject: Re: AURA System. Thu Feb 27, 2014 4:28 am | |
| - Stickboy wrote:
- wow gg you guys
AURA in c21 isn't much difference in CB, but in c21, you can use AURA even with only 1 AURA part. Not sure if it even increase any stats (but i think they do), but it is still only applies to AURA parts.
I think you press T or F to use AURA, but you have to wait for the AURA gauge to fill up first. so i can play with its head, bs and core. As for the stat thing it will walk slightly faster in aura. | |
|
| |
Stickboy Master Poster
Posts : 2971 Join date : 2011-05-23 Age : 29 Location : Malaysia
| Subject: Re: AURA System. Thu Feb 27, 2014 5:15 am | |
| there's another item, which is an accessory, that gives AURA too. using it will give you custom movement liek accel roll and such. ask purisk or caek about that | |
|
| |
Priskern Ace Poster
Posts : 1142 Join date : 2011-02-13 Age : 38 Location : 大丈夫だ 問題ない 囧
| Subject: Re: AURA System. Thu Feb 27, 2014 6:55 am | |
| - Stickboy wrote:
- there's another item, which is an accessory, that gives AURA too. using it will give you custom movement liek accel roll and such. ask purisk or caek about that
Why me .-. Pretty sure you have those carts yourself and you can explain about them too :V On side note, I thought he don't play c21jp .-.? | |
|
| |
Stickboy Master Poster
Posts : 2971 Join date : 2011-05-23 Age : 29 Location : Malaysia
| Subject: Re: AURA System. Thu Feb 27, 2014 7:39 am | |
| i can't use the cart, not even leveled | |
|
| |
carigun Regular Poster
Posts : 229 Join date : 2012-08-10 Age : 28 Location : Kettering (UK)
| Subject: Re: AURA System. Thu Feb 27, 2014 2:31 pm | |
| just noticed something, this four legged AURA ART M is a terrible bot. ok hand mag/breaker am2 arm is ok, but as its a big unit he needs to move quickly but dosent and i do not have the parts to get it to shift. | |
|
| |
Asphalt Newcomer
Posts : 3 Join date : 2013-08-12
| Subject: Re: AURA System. Thu Feb 27, 2014 10:09 pm | |
| Um... i think thats galsteel, the other version got a aura HD which give main attack buff. It might be trash but its damn better than rolling a neddlemog. | |
|
| |
carigun Regular Poster
Posts : 229 Join date : 2012-08-10 Age : 28 Location : Kettering (UK)
| Subject: Re: AURA System. Fri Feb 28, 2014 4:28 am | |
| I just noticed is head however i cant do much with it, as i cant put a cannon baller lg, some fist missile bs and victory 1 Bd on it as its too heavy and the gun it starts with is to powerful for it to handle. | |
|
| |
Stickboy Master Poster
Posts : 2971 Join date : 2011-05-23 Age : 29 Location : Malaysia
| Subject: Re: AURA System. Fri Feb 28, 2014 7:19 am | |
| why are you using cannonballer lg? | |
|
| |
carigun Regular Poster
Posts : 229 Join date : 2012-08-10 Age : 28 Location : Kettering (UK)
| Subject: Re: AURA System. Fri Feb 28, 2014 11:27 am | |
| iim not id like to but its impossible and the reason is size and pace | |
|
| |
Sponsored content
| Subject: Re: AURA System. | |
| |
|
| |
| AURA System. | |
|