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 perse

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StickyKeys
Winty
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perse Empty
PostSubject: perse   perse EmptyTue Aug 13, 2013 12:35 am

juss what feedback on da build.patty lgs are the shop ones.not sure if I should ex it has about 500 hp with the shield.
Spoiler:
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Zwiebel Force
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perse Empty
PostSubject: Re: perse   perse EmptyTue Aug 13, 2013 1:43 am

I'd take Broad Radar on a bot like her. Either that or a second main weapon.
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perse Empty
PostSubject: Re: perse   perse EmptyTue Aug 13, 2013 2:09 am

what would u take out for broad? what second weaon do u recommend cant be something that needs weapon tunes I don't have the capa for it,well atleast until I can get 3s patty lgs.
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perse Empty
PostSubject: Re: perse   perse EmptyTue Aug 13, 2013 3:15 am

I would tune 1 para, and broad radar seems essential to me.
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perse Empty
PostSubject: Re: perse   perse EmptyTue Aug 13, 2013 3:49 am

I really have no idea what to replace tbh. I'll probably keep all the default parts because I'm madly in love with her design.

So far my Perse has 16/16 TEC/STR, 35 WLK, 3 FLY (or such), 16 TGH (this won't be present in her final build) and around 450 HP. And what I see is that the damage of her Dead Recall is rather low and makes it pretty risky together with her range issue. W/o BR you'll never be able to actually pull of your WB properly because you'll be busy using it to fend of harassers/shielding yourself. Nobody likes having Perse on the enemy side so prepare to be tunneled a lot l0l

BTW: Is 32 WLK even a breakpoint for non-LNDs?
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perse Empty
PostSubject: Re: perse   perse EmptyTue Aug 13, 2013 4:40 am

no idea I just go for 32 on any hopper :/.I don't think ill run broad tho whats it matter youll be pretty close up stealing boost for gauge and just hopper in general I don't prefer running broad.theres a problem with running any other weapon,youll have low tec.
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perse Empty
PostSubject: Re: perse   perse EmptyTue Aug 13, 2013 9:14 pm

34 break for hops, 35 for walking on non-land
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perse Empty
PostSubject: Re: perse   perse EmptyTue Aug 13, 2013 10:55 pm

Para is useless on Perse because her weapon already hits three times and stuns easily with them, and if you para tune it you'll flip stun the first hit and her second hit won't do damage due to the enemy getting invincibility frames. Also, the only way to hit with it at long range is to tune speed, so tune a lot of speed on it. TEC is useless since her weapon doesn't do much damage, so get as high tier Boost Run as possible!
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perse Empty
PostSubject: Re: perse   perse EmptyWed Aug 14, 2013 1:36 am

just do flybased and get accel roll
hop then roll onto someone when you have your bits out
they die
gay bot
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perse Empty
PostSubject: Re: perse   perse EmptyWed Aug 14, 2013 10:18 pm

awww uhm might try wintys idea,switch the 2 other boosters for neo noes/tentrion bs.also what do u mean halx 34 last hops break point on non land?35 last walking break point for non lands?what wpn tune you guys recommend think my current tunes wp tunes are fine?
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perse Empty
PostSubject: Re: perse   perse EmptyThu Aug 15, 2013 6:41 pm

Lands have different breakpoints due to the land walk speed bonus.
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perse Empty
PostSubject: Re: perse   perse EmptyFri Mar 14, 2014 8:27 pm

Is her bit affected by STR TEC balance mechanics like normal bits?
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perse Empty
PostSubject: Re: perse   perse EmptyFri Mar 14, 2014 9:03 pm

yes
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perse Empty
PostSubject: Re: perse   perse EmptyFri Mar 14, 2014 9:21 pm

Really? So what's the ideal number for TEC and STR to make her bits last the most? 40?
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perse Empty
PostSubject: Re: perse   perse EmptyFri Mar 14, 2014 9:57 pm

40 the is the max, yes
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perse Empty
PostSubject: Re: perse   perse EmptyFri Mar 14, 2014 10:12 pm

40 str 40 tec 40 wlk 40 fly 40 tgh 900 hp is ideal
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perse Empty
PostSubject: Re: perse   perse EmptyFri Mar 14, 2014 10:59 pm

Relict? wrote:
40 str 40 tec 40 wlk 40 fly 40 tgh 900 hp is ideal
If only.

I'll probably just do 20 STR, 20 TEC and invest everything else in mobility. I know I suck at hopping so I'd probably just run around and rely step carts and my Multi Wing to evade.
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perse Empty
PostSubject: Re: perse   perse EmptySat Mar 15, 2014 2:27 am

Relict? wrote:
40 str 40 tec 40 wlk 40 fly 40 tgh 900 hp is ideal

you forgot the x3 clearance
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perse Empty
PostSubject: Re: perse   perse EmptySat Mar 15, 2014 4:13 am

Axanael wrote:
Relict? wrote:
40 str 40 tec 40 wlk 40 fly 40 tgh 900 hp is ideal

you forgot the x3 clearance

Nah son it's gotta be x3 gcap.

Capa

Kappa kappa gamma bitches
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perse Empty
PostSubject: Re: perse   perse EmptySat Mar 15, 2014 7:55 am

Triple breaker rock.
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perse Empty
PostSubject: Re: perse   perse EmptySun Mar 16, 2014 1:11 pm

Max mob, 20/20, and buffing your hp from there is what people usually go for on bit builds, yes.
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perse Empty
PostSubject: Re: perse   perse EmptySun Mar 16, 2014 5:13 pm

g-nome wrote:
Max mob, 20/20, and buffing your hp from there is what people usually go for on bit builds, yes.
Ma mob does not equal Sol Volca Wing BS.  Exclamation 
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perse Empty
PostSubject: Re: perse   perse EmptySun Mar 16, 2014 8:52 pm

Zwiebel Force wrote:
g-nome wrote:
Max mob, 20/20, and buffing your hp from there is what people usually go for on bit builds, yes.
Ma mob does not equal Sol Volca Wing BS.  Exclamation 

I kinda figured that out. I'll just put enough mobility to move around and put all my faith on SVW BS or MW BS to attack or retreat. The rest will be for HP and/or Ex tune TGH.

fggt wrote:
Triple breaker rock.

Nah, I went with Triple GRapids. I can't hit shit at first. (BTW are you that Perse that keeps breaking my radar?)

Edit: Anyway is there some kind of break point list fans made for wonder bits?
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perse Empty
PostSubject: Re: perse   perse EmptySun Mar 16, 2014 11:28 pm

i don't think you should be investing cost in the weapon.

the idea would be to have balanced bits(balanced bits are the best, but more is better) 20/20 or something, and then 31fly+accel roll, and then whatever is left into getting HP.

the idea is to get your bits out, then accel roll on top of someone and watch the bits stunlock them to death.
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perse Empty
PostSubject: Re: perse   perse EmptyMon Mar 17, 2014 12:01 am

StickyKeys wrote:

Nah, I went with Triple GRapids. I can't hit shit at first. (BTW are you that Perse that keeps breaking my radar?)

I don't even perssy lel.
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perse Empty
PostSubject: Re: perse   perse Empty

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