Welcome! to the Unofficial Fan Forums Please read the rules as soon as you can. It will only take a few minutes of your time to do so. If you are not willing to read them, you might not be here for long! Enjoy your stay and don't get into trouble.
Missed a screenshot of one and haven't seen another yet, but my CBJP just crashed so w/e. Maybe someone else has some they can supply.
Five new maps being added this update:
グラスブリッジ (Grass Bridge) [no screenshot] Have not seen this map yet. Teaser screenshot shows a massive bridge going over a battlefield.
コンテナベース (Container Base?) [no screenshot] Really interesting design, I had an idea for a map like this. It's a long, straight map with containers on the ground, and lines of floating tiling-float-style platforms about an air's height bar off the ground. Each team spawns on the far ends of the map, which are elevated above the tiles and have eight(ten?) trees to farm in two lines. Also worth noting that the BP count here is absurdly high, something like 43k for a 15v15.
レッドリーヴズ (Red Leaves)
Spoiler:
Really love how this map is designed. There's a pit in the center of the map with an upward wind tunnel. Players spawn on floating tiles on the ends of the map, which means you won't be spawncamped by melee.
バンピーヒルズ (Bumpy Hills)
Spoiler:
(nobody was cooperating, couldn't get a good view of the map) Really bizarre terrain here makes the outer edges great for ART, the ravines great for AIR, and the center perfect for melees. Despite appearances, the ceiling here is really low and some of the terrain even goes past it.
デザートフォートレス (Desert Fortress)
Spoiler:
Another really cool map. Looks air dominant at first, but elevated ramparts and buried wind tunnels give SUPs safe healing locations and ARTs fantastic vantage points. The main fortresses have side tunnels that lnds will find handy for flanking.
Last edited by Suguri on Thu Oct 11, 2012 3:54 am; edited 3 times in total (Reason for editing : Added video.)
Relict? [Moderator]
Posts : 5786 Join date : 2011-02-08 Age : 31 Location : San Diego
Subject: Re: [10/11] New maps Thu Oct 11, 2012 2:19 am
Oh boy, oh boy, looking forward to it.
Aria Master Poster
Posts : 2859 Join date : 2011-03-24 Age : 34
Subject: Re: [10/11] New maps Thu Oct 11, 2012 2:20 am
3rd map has that same poor visibility (fog of war) like Sandy Storm(?)
Mithril Newbie
Posts : 54 Join date : 2010-06-10 Age : 32 Location : CA
Subject: Re: [10/11] New maps Thu Oct 11, 2012 2:24 am
Red Leaves looks nice. I'm not too fond of most of the current forest-y maps so I can't wait for that.
Kind of hard to tell what's going on in the other two.. but Desert Fortress looks interesting from the mini map.
Kobrakai Adept Poster
Posts : 570 Join date : 2011-03-12 Age : 33
Subject: Re: [10/11] New maps Thu Oct 11, 2012 2:29 am
Watched a match on Desert Fortress, now my new favorite map, considering Sandy storm is still one of my favorites, it's pretty much a more interesting wider version of it.
Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
Subject: Re: [10/11] New maps Thu Oct 11, 2012 3:37 am
Oh, apparently the team fight I was watching was actually being recorded V: Video added to the OP.
Shai Legendary Poster
Posts : 4410 Join date : 2012-07-30 Age : 30 Location : Lost Canvas
Subject: Re: [10/11] New maps Thu Oct 11, 2012 3:51 am
Looks interesting. New maps are always nice. :3
milk Ace Poster
Posts : 1918 Join date : 2010-06-09
Subject: Re: [10/11] New maps Thu Oct 11, 2012 5:13 am
this feels better.
new map chat.:
[1:55:27 AM] milk: https://www.youtube.com/watch?feature=player_embedded&v=AemdrKNfRWA [1:55:38 AM] milk: a video of one of the new maps. [1:55:51 AM] milk: might be more than one [1:56:02 AM] milk: yep [1:56:09 AM] milk: [00:01]Grass Bridge [02:34]Container Base [05:27]Red Leaves [09:11]Bumpy Hills [12:48]Desert Fortress [1:56:19 AM] Relict: >Aila [1:56:20 AM] Relict: Okay [1:56:31 AM] Relict: Still like watching people play though [1:56:33 AM] milk: the fastest to look at the new stuff. [1:56:58 AM] milk: all those pumpkin things to farm. [1:57:13 AM] milk: why bother with the stacked pumpkins and make the map daylight? [1:57:16 AM] milk: not even spooky dark [1:57:28 AM] Relict: beats me [1:58:09 AM] milk: it seems like a lot of map. [1:58:10 AM] milk: to me. [1:58:12 AM] milk: honestly. [1:58:17 AM] Relict: Yeah [1:58:39 AM] milk: i wouldn't even know where to begin trying to attack in that map [1:58:42 AM] milk: i guess go to the high ground [1:58:45 AM] milk: like always [1:59:06 AM] milk: oh, second map is now being shown. [1:59:08 AM] Relict: Me, too. [1:59:09 AM] milk: from the preview. [1:59:11 AM] milk: ehhhhhh [1:59:14 AM] milk: going to be a hassle [1:59:21 AM] Relict: witch hat [1:59:22 AM] Relict: pumpkins [1:59:23 AM] milk: looks just like. [1:59:24 AM] milk: why. [1:59:36 AM] Relict: tiling floats 2.0 [1:59:40 AM] milk: i wonder if it's just event stuff. [2:00:02 AM] milk: if there's an event. [2:00:06 AM] milk: all farmingstuffs. [2:00:12 AM] milk: should be event'ized. [2:00:14 AM] milk: >__> [2:00:16 AM] milk: ya know? [2:00:20 AM] Relict: Mhmm [2:00:32 AM] Relict: Gotta stay consistent [2:00:33 AM] milk: this new tiling floats seems pretty straight forward. i like it. [2:00:49 AM] milk: though i can already see how bad it can get when lag spikes hit. [2:00:56 AM] milk: >miss jumping on a tile [2:00:59 AM] milk: fuuuck [2:01:04 AM] Relict: hoo boy [2:01:37 AM] Relict: lots of orange [2:01:41 AM] milk: here we go. [2:01:45 AM] milk: the orange field one [2:01:47 AM] milk: and it's dark, nice. [2:01:49 AM] milk: i like that [2:02:16 AM] milk: i like that we start off on those floating titles. [2:02:35 AM] Relict: Mhmm [2:02:43 AM] Relict: I also lke how [2:02:47 AM] Relict: they are actually [2:02:51 AM] Relict: exploring the map [2:02:56 AM] Relict: without fighting [2:02:59 AM] milk: yeah, no one is being a dick. [2:03:15 AM] Relict: OH [2:03:21 AM] Relict: saw a firepillar [2:03:23 AM] milk: shit. [2:03:26 AM] milk: here we go. [2:03:41 AM] milk: hum [2:03:44 AM] Relict: Probably didn't mean to [2:03:51 AM] milk: i wonder if any air cna reach the tiles. [2:03:58 AM] milk: i would so love to snipe from there with my saggi [2:04:57 AM] milk: i like the fall themed map. [2:05:03 AM] milk: or what do we call it [2:05:05 AM] milk: orange fields. [2:05:14 AM] milk: wait. it's called red leaves [2:05:16 AM] milk: that's right [2:05:17 AM] milk: damn. [2:05:22 AM] Relict: kkay [2:05:24 AM] milk: orange orange fields sounds cooler [2:05:27 AM] Relict: yes [2:05:33 AM] Rev: oh is the server back up? [2:05:37 AM] milk: not yet. [2:05:37 AM] Relict: no [2:05:40 AM] milk: be back up in an hour [2:05:43 AM] Relict: just watching vids [2:05:43 AM] Rev: btw is it still PDT? [2:05:51 AM] Rev: when is it going to be PST in US [2:06:19 AM] milk: uh [2:06:21 AM] milk: let me go check [2:06:53 AM] milk: still on PDT. [2:07:18 AM] milk: we are talking about cb changing over to pst, right [2:07:45 AM] milk: the bumpy hills map [2:07:46 AM] milk: is. [2:07:52 AM] milk: reminds me way too much of an arcantus map. [2:07:58 AM] milk: I DON'T LIKE ARCANTUS MAPS. [2:08:05 AM] Relict: stopped it for now [2:08:10 AM] Relict: need to get back to studying [2:08:13 AM] Relict: and urgh [2:08:15 AM] Relict: random arcantus [2:08:30 AM] milk: yeah, now that i think about it. [2:08:32 AM] milk: this feels like [2:08:33 AM] milk: a very [2:08:35 AM] milk: HUGE [2:08:38 AM] milk: random arcantus map. [2:08:55 AM] Relict: BIG [2:09:00 AM] milk: big was definitely [2:09:03 AM] milk: the theme this time around [2:09:05 AM] milk: >__> [2:09:13 AM] milk: or maybe it just feels like that [2:09:17 AM] milk: because all of them are exploring [2:09:21 AM] milk: and not actually fighting [2:09:28 AM] milk: everyone is everywhur [2:09:43 AM] Relict: http://puu.sh/1dzRq [2:09:46 AM] milk: desert fortress. [2:09:46 AM] milk: ok. [2:09:50 AM] milk: i am definitely going to like that one. [2:09:53 AM] milk: it seems pretty chill. [2:09:55 AM | Edited 2:10:36 AM] Relict: This was the song I was humming a while ago in the other call [2:09:55 AM] milk: ps camping [2:09:58 AM] milk: all day, every day. [2:10:03 AM] milk: get them from the sides and front. [2:10:05 AM] Relict: Suddenly, la ti de la la [2:10:05 AM] milk: zombie fort. [2:10:34 AM] milk: i can't wait to play in them. [2:10:39 AM | Edited 2:10:46 AM] Relict: Me, neither
DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 45 Location : Costa Rica
Subject: Re: [10/11] New maps Thu Oct 11, 2012 1:34 pm
mmm... all those maps look like more AIR advantage maps... in that screen shot I see you are flying really high!!!!
(one of that maps looks like random arcantus! xD)
Guest Guest
Subject: Re: [10/11] New maps Thu Oct 11, 2012 2:11 pm
I played Desert Colesseum when maintainence was done.
Felt like another Sandy Storm but with a PS. Thought I wouldn't like it, but I'll give it another chance.
Looking forward to playing Bumpy.
Shai Legendary Poster
Posts : 4410 Join date : 2012-07-30 Age : 30 Location : Lost Canvas
Subject: Re: [10/11] New maps Thu Oct 11, 2012 2:14 pm
Only have to play Bumpy and Desert.
I liked the other 3 maps. It's just nice to play a different map for once.
fggt Flat chests are JUSTICE!
Posts : 5770 Join date : 2011-02-03 Age : 33 Location : A certain boss's room
Subject: Re: [10/11] New maps Thu Oct 11, 2012 2:47 pm
Havent played Bumpy.
I like Grass Bridge and Desert Fortress(those fog is laggy though). Container Base is okay at first, but after that ppl started to derp rush melee in there-.-Cant say much abt Red Leaves, only played once.
Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 37 Location : Back on the No-Tomorrow-Lane
Subject: Re: [10/11] New maps Thu Oct 11, 2012 5:28 pm
Played everything except red leaves/dessert fortress yet.
Container Bridge is hilarious, it reminds me of Chibi Union wars. Bumpy sounds and feels like a random arcantus map o,e
Fireflywater Ace Poster
Posts : 1220 Join date : 2011-05-22 Age : 28 Location : The Undead Daily Garapon
Subject: Re: [10/11] New maps Thu Oct 11, 2012 6:57 pm
The only one looking nice would be the Desert Fortresses one. Looks amazingly sexy.
Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 37 Location : Back on the No-Tomorrow-Lane
Subject: Re: [10/11] New maps Thu Oct 11, 2012 8:34 pm
Played all of them now. Dessert Fortress will prolly turn into my new favorite map. Red Leafes is odd, like a reversed Tiling Float or something like that - but it's not Dirty Waterway, so it's still ok.
Shai Legendary Poster
Posts : 4410 Join date : 2012-07-30 Age : 30 Location : Lost Canvas
Subject: Re: [10/11] New maps Fri Oct 12, 2012 2:50 am
Dirty Waterway is the worst map Imo.
It looks bad, it feels bad, and it's just terrible to play in.
Gerrion Wild Molcar
Posts : 2218 Join date : 2012-01-10 Age : 37 Location : Portugal (Europe)
Subject: Re: [10/11] New maps Fri Oct 12, 2012 4:04 am