MrCake [Administrator]
Posts : 1391 Join date : 2010-12-05 Age : 33
| Subject: 12/09/2019 daily legion update Wed Sep 11, 2019 5:26 am | |
| daily legion being remodeled and the supposed robo shop lineup change was shifted to next week. | |
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elmatalast Molcars Party Hard
Posts : 1457 Join date : 2014-06-30 Age : 30 Location : MotherEarth
| Subject: Re: 12/09/2019 daily legion update Thu Sep 12, 2019 2:26 am | |
| Daily Legion Changes/adjustment
- The number of enemy npc will be equal to the the number of participating players. - Rewards Updated - Enemy NPC line up updated. - Stages updated - Arena coins will no longer drop in Daily Legion rooms. - Can't join in the middle of a running match. - Forfeit/Leave option is now available. Use [ESC] button for the leave option. - Total number of room is 10 - Attraction/Attraction Field won't work on enemy npcs. - Balance Adjustment:
◆ Hatigarm, Hatigarm Machine, Hatigarm ASLT
Following adjustments are made for Hatigarm BD and BD2 - Cost: 660 → 690 - Capa: 1020 → 1050 - Added support effect All guard 60%
Following adjustments are made for Hatigarm BD3 - Cost: 670 → 720 - Capa: 1020 → 1070 - Added sub attack "Multi-Step". Speed Up support is activated during steps.
Following adjustments are made for Hatigarm AM. - Range: 220→250 - Speed: 440 → 500 - Interval: 480 → 400 - Enhanced angle of firing. - Removed blurring while shooting. - Increased projectile size.
Following adjustments are made for Hatigarm AM2. - Range: 140 → 225 - Speed: 225 → 500 - Enhanced angle of firing. - Removed blurring while shooting.
Following adjustments are made for Hatigarm LG. - Range: (NO EIW) 100 → 150 / (EIW 1) 100 → 150 / (EIW 2) 100 → 150 -Speed: (NO EIW) 400 → 400 / (EIW 1) 405 → 450 / (EIW 2) 420 → 500 -Interval: (NO EIW) 2500 → 1000 / (EIW 1) 2400 → 1000 / (EIW 2) 2300 → 1000 - Penetrates enemies. - Re use time is set. - Step speed increased. - Crimson Veil is granted during combo. - Number of combo changed to 2. - Increased homing range. - Changed action.
Following adjustments are made for Hatigarm LG2. - Force: (NO EIW) 22 → 25 / (EIW 1) 24 → 28 / (EIW 2) 28 → 32 - Range: (NO EIW) 100 → 150 / (EIW 1) 100 → 150 / (EIW 2) 100 → 150 - Speed: (No EIW) 420 → 420 / (EIW 1) 430 → 460 / (EIW 2) 460 → 500 - Interval: (NO EIW) 1800 → 1000 / (EIW 1) 1600 → 1000 / (EIW 2) 1450 → 1000 - Penetrates enemies. - Re use time is set. - Step speed increased. - Adjusted to increase the fight determination. - Crimson Veil is granted during combo. - Number of combo changed to 3. - Increased homing range. - Increased the power, range, and speed of the shock wave fired at the 3rd combo. - Increased the bullet size of the shock wave fired at the 3rd combo. - The shock wave fired at the 3rd combo can penetrate. - Changed action.
Following adjustments are made for Hatigarm BD3@. - Ammo: (Built-in enhancement not acquired) 560-> 800 / (Built-in 1 enhancement) 640-> 1100 / (Built-in 2 enhancements) 800-1500 - Number of shot: 4-> 10 - Reuse time added. - Improved firing angle. - Charge time removed. - Changed projectile effects. Projectile hit detection improved . - Changed sound effects. - Reduced stun rate. - Projectile is guided towards center of the locked-on enemy.
◆ Gathima Nieuport, Gathima Salmson, Gathima Nieuport Mod.
Following adjustments are made for Gathima BD - Speed: (NO EIW) 175 → 210 / (EIW 1) 175 → 220 / (EIW 2) 185 → 230 - Ammo: (NO EIW) 60 → 60 / (EIW 1) 80 → 120 / (EIW 2) 100 → 180 - Interval: (NO EIW) 1200 → 500 / (EIW 1) 1200 → 500 / (EIW 2) 1200 → 500 - Enabled steps in 8 directions with direction key input. - Homing improved. - Number of missiles has been changed from 1 → 2 → 3 according to the number of EIW acquired.
Following adjustments are made for Gathima BD2. - Force: (NO EIW) 22 → 16 / (EIW 1) 24 → 19 / (EIW 2) 26 → 22 - Range: (NO EIW) 300 → 370 / (EIW 1) 300 → 370 / (EIW 2) 300 → 370 - Ammo: (NO EIW) 140 → 270 / (EIW 1) 170 → 300 / (EIW 2) 200 → 330 - Interval: (NO EIW) 600 → 300 / (EIW 1) 600 → 300 / (EIW 2) 600 → 300 - Firing angle improved. - Removed charge time. - Removed blurring when shooting. - Changed projectile effects. Projectile hit detection improved . - Adjusted the force magnification of projectile and blasts. - Reduced stun rate.
Following adjustments are made for Gathima AM. - Force: 9 → 11 - Speed: 415 → 470 - Interval: 780 → 600 - Number of shots: 6 → 5 - Reuse time is set. - Firing angle improved. - Removed blurring when shooting. - Changed projectile effects. Projectile hit detection improved . - Reduced stun rate. - Added a set distance for the projectile to explode automatically. - Projectiles explode automatically. - Adjusted muzzle position and orientation.
Following adjustments are made for Gathima AM2. - Range: 310 → 340 - Ammo: 220 → 300 - Set reuse time. - Homing improved. - Changed projectile effects. Projectile hit detection improved .
Following adjustments are made for Gathima AM3. - Range: 220 → 340 - Speed: 230 → 480 - Interval: 600 → 1000 - Removed blurring when shooting. - Projectile size increased. - Adjusted the power magnification of projectile and blasts. - Added a set distance for the projectile to explode automatically. - Projectiles explode automatically. - Adjusted muzzle position. - Removed force reduction with the distance of enemy.
Following adjustments are made for Gathima AM4. - Force: 28 → 34 - Interval: 1580 → 1100 - Ammo: 120 → 250 - Removed blurring when shooting. - Increased projectile size.
◆ Scaregant, Scaregant Nomad, Scaregant Burai
Following adjustments are made for Scaregant AM and Scaregant AM5. - Cost: 60 → 50
Following adjustments are made for Scaregant AM3. - Cost: 180 → 170
Following adjustments are made to “SHIELD COATING” of Scaregant AM, Scaregant AM3, and Scaregant AM5. - Ammo: 15 → 50 - Interval: 4000 → 2500 - Enable parry when activated. - Does not take damage from melee attack. - Added support effect, Crimson Veil and All Guard 60% when activated. - Added effects. - Reduced the duration.
Following adjustments are made for the Scare drumgun. - Force: 9 → 8 - Range: 150 → 225 - Speed: 350 → 500 - Set reuse time. - Firing angle improved. - Damage parameter changed to STR.
Following adjustments are made for Scare Knife & Bomb. - Range: 50 → 70 - Interval: 1300 → 500 - Increased the damage of melee attack. - Step speed increased. - Adjusted the effect. - Gains Crimson Veil during Combo. - Adjusted some animations. - Changed action of the attack.
Following adjustments are made for “BREAKER” of Scaregant AM3. - Force: 22 → 25 - Range: 350 → 300 - Speed: 420 → 570 - Interval: 1000 → 600 - Reuse time added. - Projectiles angle of fire improved. - Blast's type changed to Shell. - Damage parameter changed to STR
Following adjustments are made for Scaregatling. - Force: 10 → 11 - Range: 170 → 230 - Ammo: 550 → 600 - Reuse time added. - Projectiles angle of fire improved. - Reduced charging time. - Reduced blurring when shooting. - Increased projectile size. - Damage parameter set to STR.
Following adjustments are made to Scare Sword & Bomb. - Range: 50 → 70 - Interval: 1300 → 500 - Increased the damage of melee attack. - Step speed increased. - Adjusted the effect. - Gains Crimson Veil during Combo. - Adjusted some animations. - New melee attack added between the 2nd and 3rd combos. - Changed action of the attack.
◆ Shaden, Shaden Kai, Shaden SHIN
Following adjustments are made for Shaden AM2. - Number of shots: 4 → 5 - Projectiles angle of fire improved. - Homing system added. - Increased Projectile size.
Following adjustments are made for Shaden AM4. - Speed: 300 → 480 - Ammo: 200 → 260 - Interval: 700 → 400 - Projectiles angle of fire improved.
Following adjustments are made for Shaden BS. - Cost: 150 → 85 - HP: 5 → 10 - Increased turning speed. - Added All guard 30% until "PURGE" is used.
Following adjustments are made for Shaden BS2. - cost: 150 → 85 - HP: 5 → 15 - Increased turning speed. - Added Crimson Veil until "PURGE" is used.
Following adjustments are made for Shaden BS3. - cost: 150 → 105 - HP: 5 → 10 - Increased turning speed. - Added Anti Homing until "IGNITE BOOST" is used.
◆ Pulsardio, Pulsardio GAMMA, Pulsardio SIGMA
Following adjustments are made for Pulsardio BD. - Force: (NO EIW) 6 → 25 / (EIW 1) 6 → 25 / (EIW 2) 6 → 25 - Speed: (NO EIW) 190 → 310 / (EIW 1) 200 → 320 / (EIW 2) 220 → 350 - Ammo: (NO EIW) 50 → 270 / (EIW 1) 60 → 330 / (EIW 2) 80 → 390 - Interval: (NO EIW) 1700 → 1000 / (EIW 1) 1700 → 1000 / (EIW 2) 1600 → 1000 - Enabled to step in 8 directions with direction key input. - Cooldown set. - Homing performance increased. - Blast has been changed to Shell type. - Reduced stun rate. - Added a set distance for the projectile to explode automatically. - Projectile explodes automatically. - Reduced the time to lock-on. - Combos are allowed, maximum 3 combos can be used. - The anti-homing effect can be disabled. - Changed action.
Following adjustments are made for Pulsardio BD2. - Force: (NO EIW) 6 → 20 / (EIW 1) 6 → 20 / (EIW 2) 6 → 20 - Speed: (NO EIW) 160 → 240 / (EIW 1) 170 → 250 / (EIW 2) 200 → 280 - Ammo: (NO EIW) 70 → 280 / (EIW 1) 85 → 340 / (EIW 2) 110 → 400 - Interval: (NO EIW) 1800 → 1000 / ( EIW 1) 1800 → 1000 / (EIW 2) 1700 → 1000 - Enabled to step in 8 directions with direction key input. - Cooldown set. - Homing performance increased. - Blast has been changed to Shell type. - Reduced stun rate. - Added a set distance for the projectile to explode automatically. - Projectile explodes automatically. - Reduced the time to lock-on. - The anti-homing effect can be disabled. - Changed action.
Following adjustments are made for Pulsardio BD3. - Force: (NO EIW) 6 → 20 / (EIW 1) 6 → 20 / (EIW 2) 6 → 20 - Range: (NO EIW) 240 → 300 / (EIW 1) 240 → 300 / (EIW 2) 240 → 300 - Ammo: (NO EIW) 50 → 330 / (EIW 1) 60 → 390 / (EIW 2) 80 → 450 - Interval: (NO EIW) 1200 → 1200 / (EIW 1) 1200 → 900 / (EIW 2) 1200 → 600 - Number of shots: 3 → 5 - Enabled to step in 8 directions with direction key input. - Cooldown set. - Homing performance increased. - Blast has been changed to Shell type. - Reduced stun rate. - Added a set distance for the projectile to explode automatically. - Projectile explodes automatically. - Reduced the time to lock-on. - The anti-homing effect can be disabled.
◆ Weapon parts
Following adjustments have been made for Photon Saber. - Range: 50 → 80 - Speed: 70 → 85 - Interval: 1400 → 500 - Attack pattern changed for combo. - Melee attack increased. - Step speed increased - Effect adjusted. - Gains Crimson Veil during combo. - Adjusted some animations. - Homing distance increased. - Combos connect to a speical attack when used with a dash. - Attack action changed.
Following adjustments have been made for Blast Bazooka. - Range: 230 → 330 - Ammo: 140 → 320 - Projectiles angle of fire improved. - Reduced blurring when shooting.
Following adjustments have been made to Blast Bazooka. - Range: 230 → 330 - Ammo: 180 → 400 - Projectiles angle of fire improved. - Reduced blurring when shooting.
Following adjustments have been made for Combat Mag. - Force: 15 → 17 - Speed: 300 → 460 - Ammo: 370 → 380 - cooldown set. - Projectiles angle of fire improved. - Reduced blurring when shooting. - Increased projectile size.
Following adjustments have been made to Combat Mag Mod. - Force: 18 → 19 - Speed: 300 → 460 - Ammo: 290 → 320 - cooldown set. - Projectiles angle of fire improved. - Reduced blurring when shooting. - Increased projectile size.
Following adjustments are made for the LL plasma gun. - Range: 250 → 300 - Speed: 270 → 450 - Interval: 700 → 400 - Number of shots: 27 → 13 - Projectiles angle of fire improved. - Reduced blurring when shooting. - Increased projectile size. - Added Homing.
Following adjustments are made to the LL plasma gun Mod. - Range: 300 → 330 - Speed: 270 → 450 - Interval: 700 → 400 - Number of shots: 27 → 13 - Projectiles angle of fire improved. - Reduced blurring when shooting. - Increased projectile size. - Added Homing.
Following adjustments are made for Acid Laser. - Range: 130 → 250 - Cooldown set - Projectiles angle of fire improved. - Increased projectile size.
- Updated Shop Robo List(To be implemented on 19/9/2019):
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Argento Regular Poster
Posts : 285 Join date : 2015-10-24
| Subject: Re: 12/09/2019 daily legion update Thu Sep 12, 2019 10:21 pm | |
| Finally Scaregant is STR based. But too late.
Nice bots in shop now. Axion among a few others. | |
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CxM SeeSaw Molcar
Posts : 709 Join date : 2015-07-19 Age : 29 Location : if i'm lagging i'm home, if not i'm at the library.
| Subject: Re: 12/09/2019 daily legion update Thu Sep 12, 2019 11:25 pm | |
| tried shaden bs, does the buff not have a icon or does it only work in real pvp? | |
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VietPho Always Drunk
Posts : 2202 Join date : 2010-12-19
| Subject: Re: 12/09/2019 daily legion update Sat Sep 14, 2019 11:54 pm | |
| What happened to our fanforum's logo banner image? | |
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Kuzuha What Abbey Get
Posts : 2441 Join date : 2011-10-03 Location : Philippines
| Subject: Re: 12/09/2019 daily legion update Sun Sep 15, 2019 9:12 pm | |
| image source may have been removed. | |
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| Subject: Re: 12/09/2019 daily legion update | |
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